Friday, 02 August 2024 17:00

Kingdom Come: Deliverance 2 Should Re-Use One Storytelling Strategy

Written by Josh Cotts
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Kingdom Come: Deliverance allowed players to tell their own version of the story from an experiential standpoint, and the sequel should as well.

Kingdom Come: Deliverance was a massive surprise when it was released in 2018, seemingly out of nowhere delivering one of the most authentic medieval role-playing experiences as it challenged modern gaming audiences with its intentional inaccessibility. Its story is a constant tug of war between exciting, comforting, and gut-wrenching, pulling on the heart strings as often as possible as it attempts to connect players to its protagonist, Henry. Unfortunately, this means that Kingdom Come: Deliverance 2 has a high bar to clear with its story. However, it's not just Kingdom Come: Deliverance's story itself that sets the bar so high, but the way the story is told and the player's occasional involvement in telling it.

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