While most of FromSoftware's games in the last decade or so have followed the same general action-RPG formula, each one has brought something distinct and new to the table. Dark Souls brought an interconnected world, Bloodborne brought trick weapons and a Gothic theme, and Elden Ring brought an open-world. Sekiro: Shadows Die Twice is no different, bringing its own wealth of unique mechanics and features to separate it from the rest of FromSoft's library.