Sunday, 11 August 2024 22:30

Demons Souls Leechmonger Holds Early Design for Best Bloodborne Asset

Written by Jared Carvalho
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Demon's Souls stands as FromSoftware's most experimental title, setting the groundwork for future titles like Bloodborne with each unique boss.

As the inherent difficulty of Demon's Souls and other FromSoftware titles often engender passivity in combat, with players hiding behind shields through every fight, fans will attest that many of these games are best when played more aggressively. This is especially the case for later titles like Bloodborne, which has become the prime example of FromSoftware pushing aggressive gameplay, earning high praise from critics and more than a few hour-long or more video essays dissecting the game. However, while it appears that this trend towards aggressive gameplay started with Bloodborne, the blueprints appear as early as the Leechmonger in Demon's Souls.

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