It isnt a simple task to gain a foothold in the gaming industry, and many studios have failed due to projects not finding popularity, or an inability to find funding for creative projects. Sometimes, studios have to make compromises in their creative visions to meet financial incentives and please publishers. Remedy, a studio known for its off-the-wall ideas seen in franchises like Control, may be able to avoid this fate thanks in part to a new partnership with Annapurna Interactive.