Dead by Daylights tangled, ever-growing lore full of eldritch god-like beings and licensed killers was bound to grow beyond the confines of an asymmetrical multiplayer game. Reading codex entries in between sweaty matches packed with teabagging randos is just not the most conducive environment for effective storytelling. Its a rich playground to dive into, one that Supermassive Games narrative adventure title, The Casting of Frank Stone, is more equipped to handle. Heralding this niche genre for the last decade hasnt worked in the teams favor, though.