Video game protagonists tend to be designed with an archetypal appeal. One such popular archetype, of course, is the scowling, grimdark anti-hero. Armed with guns, claws, or blades, these brooding ghouls epitomize rage, vengeance, and rageful vengeance as they roam the apocalyptic landscape or dystopian supercities de jour on a quest to soothe the pain of their tragic pasts or, at the very least, make their enemies pay.