Sunday, 15 September 2024 06:55

Games That Had To Go Free-To-Play

Written by Robbie Mitchell
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Sometimes when big releases have a bad launch, the only option is to risk it all and switch to a free-to-play model. That's what these games did.

Now, more than ever, studios and publishers have a lot of pressure on them to make sure the releases of their big games go smoothly. A poor launch can kill a game before it can build a loyal following and there's often precious little a developer can do to save a struggling game. One of the riskiest things they can do is make the game free-to-play and hope the low cost of entry will tempt new players.

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