Elden Ring: Shadow of the Erdtree, not unlike FromSoftwares whole catalog of Soulslike-related titles, spins a ton of plates on its myriad grafted hands. Between the base game and the DLC there are enemy designs that are literally identical and then some that couldnt be more peculiar and novel, which is a tall order given how many enemies and bosses FromSoftware has populated the Lands Between and the Land of Shadow with alone. Enemy and boss design is typically whats pedestaled highest in all FromSoftware games, and Elden Ring: Shadow of the Erdtree has received the most divisive takes on bosses in quite some time.