Todd Howard recently revealed the reason that Bethesda's open world games tend to be so large on release, typically packed with hundreds of hours worth of content. The prolific game studio has garnered a reputation for the sheer scale of its new game releases, often bursting at the seams with new content. While the launch of Starfield featured a main story that could be completed in under 20 hours, the game offers a plethora of side content between quests and planets to explore. Now, Todd Howard is sharing the reasoning behind Bethesda's huge worlds.