NetherRealm has been navigating the narrative landscape of multiverses, timelines, and multidimensional travel for some odd years now with its most recent fighting game titles, including the Mortal Kombat series and the Injustice series, respectively. In bounding through this seemingly endless sandbox of possibility, many changes and adaptions to traditional fighting game modes have been made to more cohesively incorporate such elements into the structure of NetherRealm's recent titles. Though the company is not known for shying away from innovating its regular game modes to fit modern expectations ('The Krypt', for example, is a recurring mode that allows the player to acquire in-game rewards and has been reworked across various Mortal Kombat titles), one such game mode placed within the newest mainline Mortal Kombat entry has left an off-putting taste in the mouths of some fans.