The release of Dragon Age: The Veilguard sees BioWare's long-running high fantasy series finally land on a combat model that lands the mix the studio seems to have been aiming for all along. After Origins' adherence to the old-school, CRPG-style "real-time with pause" model and the switch to action combat in Dragon Age 2, Inquisition would attempt a mix between both styles with similarly mixed results. Dragon Age: The Veilguard smooths out the few frustrations about Dragon Age: Inquisition's combat system, and it does so while providing what's arguably the best combat in the series. But one new mechanic is a mixed bag when it comes to getting the most out of Veilguard's combat: Detonators.