There are a wide variety of horror games that feature action components, and vice versa. While some can lean into one more than the other, the general combination has frequently been seen, with franchises like Alan Wake and Resident Evil being just a few of the more high-profile ones as examples. Bokeh Game Studios was not shy in this regard for its debut release, Slitterhead, as its marketing and promotion stated its intention to balance both genres equally throughout. The studio was very upfront about wanting to create a title that draws from unsettling psychological and body horror while melding these with more action-oriented gameplay and mechanics.