If The Last of Us Part 3, which might not get a release until 2027, decides to introduce new types of infected, it must do so thoughtfully. The series has built its appeal on a deeply immersive, post-apocalyptic setting where the infected arent mere game obstacles, but haunting remnants of a society lost to a fungal plague. Any additional infected types, therefore, should feel plausible, and derive from the underlying biology of the Cordyceps fungus and the themes of survival and humanity that define the series.