Dragon Age: Inquisition was released a decade ago in 2014. It involved a lot of firsts for BioWare, including its first entry developed on EA's Frostbite Engine. This resulted in a Dragon Age game that brought incredible highs with some awkward spots, such as the now infamous Hinterlands problem. One of the areas it excelled in, however, was how it made Thedas a more unique fantasy setting, with a strong and consistent narrative thread that could be traced back through its timeline.