In the life of Indiana Jones, fists are often preferred to guns. The veteran archaeologist has always relied less on guns than standard action heroes, preferring to punch, whip, or sneak his way out of trouble as often as possible. This preference is reflected in Indiana Jones and The Great Circle, MachineGames' first-person action-adventure game that attempts to faithfully recreate Indiana Jones and the world he lives in. The game's combat will lean toward melee, in line with its protagonist, so the system needs to be appropriately deep.