In the wake of Hazelight Studio's success with A Way Out and It Takes Two, the reveal of Split Fiction at The Game Awards has already warranted praise for its creative direction. As the studio's founder and continued creative director, Josef Fares' narration paints a promising picture of what to expect: a wild ride full of explosions, nuanced mechanics that vary with the game's levels, and an incredibly clever premise that sees its main characters, Mio and Zoe, venture into two different genres based on their own stories as writers. Pulling from fantasy and sci-fi imagery and themes, Split Fiction sets its adventure up as its name would suggest, leaving ample room to indulge in the tropes of its genres while subverting and even blending them to some accord.