Sony’s ambition to establish itself in the live-service gaming space has been met with mixed results. Despite its legacy of beloved single-player experiences like The Last of Us and God of War, Sony has attempted to diversify its portfolio by exploring multiplayer and live-service titles. However, a recent Bloomberg report revealed that two live-service games, including an unannounced God of War potentially multiplayer project, were canceled. While this decision aligns with the growing demand for single-player experiences, the concept of a live-service God of War wasn’t entirely as far-fetched as it may initially seem.