For years, Bethesda's Elder Scrolls series has been a gold standard for first-person RPGs, with nigh unmatched storytelling, world-building, and immersion. However, in spite of all its successes, The Elder Scrolls' combat has consistently proven to be its greatest weakness, offering clunky, weightless, and repetitive mechanics that result in it being little more than a part of each game's world on account of necessity rather than as a core element. Now, despite initially being inspired by The Elder Scrolls, Obsidian Entertainment's Avowed has taken the stage with a combat system that outshines anything its cousin has ever done in that arena.