Since the early 2010s, Mojang has striven to make Minecraft reflective of real-world environments. Initially, this first began with simple forests filled with oak trees and the occasional birch trees among small lakes, beaches, and stone peaks. However, it quickly expanded with more varied biomes found in different hemispheres of the world, such as taiga forests, swamps, jungles, flat grasslands, and oceans. As Mojang continued to update the various biomes players can live within Minecraftin the late 2010s and early 2020s, additional extreme environments were included in the game, such as the badlands and ice spikes. With Mojang recently adding more temperature-based cosmetic changes to Minecraft, the Swedish developer should consider adding more temperature-based mechanics to the game.