Kingdom Come: Deliverance was an ambitious game. It was built on the foundations of popular fantasy open-worlds, particularly The Elder Scrolls V: Skyrim, but it added a twist: all the supernatural aspects were removed. No magic, no monsters (at least, not literal monsters), no tombs full of zombies, no fantasy races, and no ancient tombs full of zombies. Just purely medieval open world. They even went as far as to offer a detailed reconstruction of Medieval Bohemia and tie Henry's story into actual history. And while it might not have hit perfectly, it did get a decent-sized fanbase for its effort. Interest in the game was enough that Warhorse Studios produced a sequel, Kingdom Come: Deliverance II, which has been well-received and seen by many as an improvement over the first game. This new installment has gripped players and pulled them back into the world of 15th-century Bohemia for a new adventure.