Players hate backtracking in the majority of video games they play, even if it may be a necessary evil to pad out the runtime. Even the most beautiful environments can become stale after a point if players cross these locations way too many times.
Players hate backtracking in the majority of video games they play, even if it may be a necessary evil to pad out the runtime. Even the most beautiful environments can become stale after a point if players cross these locations way too many times.