The Assassin's Creed franchise, as its name suggests, has always attempted to position stealth gameplay front-and-center, though it sometimes conflicts with its other design principles. The upcoming Assassin's Creed Shadows may be deploying an elegant solution to this problem, though, partitioning its stealth and action-RPG elements between two playable characters, with the physically dominant Yasuke being better suited to head-on combat, while Naoe excels at covert operations.