Wednesday, 30 June 2021 16:40

Call Of Duty Warzone: 10 Best Sniper Support Weapons After The Season 3 Nerfs

Written by Payton Lott
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After recent nerfs for Season 3, these support weapons are the best for any snipers to use in the game.

Raven has done an amazing job balancing weapons in Season 3. It finally feels like they are listening to the community and being proactive when changes are necessary. After all of the nerfs, buffs, and changes, the meta in Warzone is in the best place it has been for months.

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In May of 2021, there are dozens of viable weapons for players to use, which is a vast improvement from Season 2's FFAR/AUG/M16 meta. The Kar98k remains the best sniper in the game, and for many, it is the top primary weapon to use. With the FFAR and AMAX out of the picture, gamers will need a versatile secondary to pair it with.

Updated by Payton Lott on June 30, 2021: Over the past couple of months, Raven has made the most aggressive and impactful changes since the launch of Warzone in 2020. It seems like nearly half of the weapons in the game have been buffed, nerfed, or altered in some way. The best sniper support weapons to use in the game have changed as a result. The best part of the changes is the fact that there is no defined meta at this point. People are running around Verdansk and Rebirth using more weapons than ever. Raven appears to be incorporating feedback from the community and making positive changes to balance the gameplay. While there are still many issues with the game, including hackers and SBMM, the developers have somewhat redeemed themselves for the Cold War debacle.

10 Grau

The Grau was included in this list because of how accurate it is at any range. Unlike the Kilo, M13, or Krig 6, the Grau has amazing iron sights that free up attachments for ADS speed or recoil control. With Rubberized Grip Tape, the Grau will feel like it was never nerfed in the first place. Players will want to use the Grau at intermediate ranges, as the gun will not compete up close. Versatility and ease of use make the Grau a better option than other similar weapons in the game. *The Grau may be unimpressive on paper, but it is consistent for players of all skill levels.

9 M4A1

Activision and Raven have not touched the M4 since they took over the game. The weapon was one of the first meta weapons in Season One of Warzone last year. As times to kill got lower and lower over the course of the year, the M4 took a back seat to a number of guns that have since been nerfed. This Season, the M4 is a reliable option alongside a sniper. It may not have the range capabilities of the XM4 due to a faster fire rate, but it has much better iron sights. Gamers can use the Tac Laser or a grip tape instead of an optic.

8 Groza

This is the fourth iteration of the Groza in Warzone. It had a great TTK at one point but was nerfed into the ground. After the recent buff, the Groza can perform well at close to medium range, but it is still difficult to use. Console players will have trouble with the recoil at extended ranges, which will drop the DPS considerably. This weapon feels incredible when it hits, but missing a few shots will lose player's gunfights. It is crucial to hit only center chest and head/neck shots to compete with the best guns up close. As the ranges extend, the Groza becomes less and less effective.

7 FARA 83

The FARA has competitive damage values at all ranges and still has controllable recoil after the nerf in late June. While the iron sights are not the greatest, players can drop one of the wraps for a better sight. The FARA is no longer the laser beam it was at the beginning of Season 4, but it can still be a reliable medium-range sniper support. The weapon has great movement for an AR and will melt enemies at close to medium range. To maintain a fast TTK up close, gamers must mix in a headshot or two.

6 MP7

The MP7 is one of the most enjoyable weapons to use in the game. It sounds amazing and is the easiest gun to use in the game. Despite not having the TTK of the MP5s, it can be used up close and at extended ranges. After the gun's initial drop-off, which is noticeable, it has consistent damage at any range. Players can use an optic for better medium to long-range accuracy or opt for the Tac Laser for better ADS speed.

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Unlike the multiplayer version of the MP7, the Warzone version has a sub-800-millisecond TTK up to about 80 meters. The MP7 has SMG movement, but viable damage at range. Although, the MP7 will be outgunned between 15-40 meters. Coincidentally, that is where the LC10 dominates.

5 LC10

Because of its range, the LC10 takes a slight edge over the MP7. Both weapons have minimal recoil, a fast fire rate, and good iron sights. All three of those factors make them forgiving and viable as sniper supports. What sets the LC10 apart is consistent damage well past the MP7's first damage drop-off. Anyone who has used the MP7 knows that it is incredible within 15 meters or so. Beyond that, it is accurate, but it will be a hit marker machine. The LC10 is a monster between 0 and 50 meters.

4 RAM-7

There are a decent amount of users that enjoyed the RAM even before the changes in Seasons 3 and 4. The RAM has a very good TTK that is now quicker than the FFAR, FARA, and XM4. The weapon also has less recoil than any of the assault rifles in the game that have a lower TTK.

In the class, it is one of the most reliable choices right now. Decent iron sights and a large enough magazine make the gun a top-tier option to support a sniper primary. However, recoil at range and movement/ADS speed will be slower than the Cold War alternatives. *The difference between moving with the RAM-7 and the guns below is quite substantial in-game.

3 AK-47 (CW)

The AMAX has been nerfed so many times it is hard to keep count. Each of these nerfs has helped the AK-47 become one of the most used sniper support ARs in Warzone. Excluding the AS VAL, Cold War AK-47 has the fastest time to kill among assault rifles. It pairs well with a sniper but requires more recoil control than the other weapons in this list.

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A buff to the recoil last season made the gun easier to control, but anything beyond 20 meters or so will still be a challenge. Subpar iron sights make using the weapon even more challenging. Players can use the iron sights and struggle with target acquisition or move slower with an optic.

2 Milano

The poor Milano was considered one of the worst weapons in the game since the December 15th update last year. Raven finally decided to give the weapon some love. However, they may have made it too good. The Milano now has a comparable TTK to the PPSH, but with almost zero recoil. A lot of players are using the gun with a 3x as an assault rifle. With the upgraded range values, the Milano is now the top SMG sniper support option. Many in the community wish the Uzi received the same treatment, but the Milano is close enough.

1 XM4

The XM4 has become one of the best medium to long-range options in the assault rifle class. It has a competitive time to kill, low recoil, and the requisite 60 round magazine. At close range, the XM4 will win a lot of gunfights, but it can lose to SMGs and shotguns. As a sniper support weapon, being viable in as many situations as possible is important. Players that hit their shots will have a lot of success using the XM4 as a secondary. *With the headshot hitbox essentially extending to the chest after Raven's recent update, the XM4 is the most well-rounded weapon in the game. It is viable as an SMG, sniper support, or long-range primary.

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