Saturday, 17 July 2021 17:30

Dragon Quest 11: A Complete Guide To Charm | Game Rant

Written by Tanner Kinney
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Though some consider Charm a throwaway stat in Dragon Quest 11, players can find creative uses that help it make the game more fun.

Dragon Quest, as a series, has remained static and consistent throughout its storied history. The franchise has been modernized over the years, but there's still a bit of jank to keep things interesting. Some may find the quirks annoying, but fans will find them rather... charming.

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Dragon Quest 11 works in the same way, particularly with the character attributes. Some of the stats are straightforward, like strength, magic power, resilience, and so on. Other stats, like Deftness, are a bit of a mystery and have negligible benefits. Another one of these stats is Charm, a newer stat to DQ11. It's a bit of a mystery exactly what Charm does, but fans have been able to figure out what it means to be charming.

Charm effects a few different things within the game. Its primary use is increasing the effectiveness of landing the Beguiled status ailment, using skills like Jade's Blow Kiss. Beguilement can be a strong ailment if it lands, making Charm a useful skill. Additionally, there are skills whose damage scales off of the Charm stat, up to a limit. Jade and Sylvando make the most use of it in that regard.

The more hidden benefit, although it's the one the game explains, is a passive one. Charm will occasionally cause an enemy to be infatuated, skipping their turn. The chance of this happening increases with the charm stat, so using a party member with high charm can be helpful. However, this usage is absurdly rare, and players might not even notice it happening if they aren't paying attention.

Some consider Charm to be a useless stat, and for most of the party, this rings true. However, don't ignore Charm entirely. The Hero might not make use of the stat, but Sylvando and Jade both have skill sets and builds that utilize it.

Sylvando's Showmanship path has skills that utilize charm, the best of which are the following:

  • That's Amore is a dangerously powerful single-target nuke, with a chance to inflict confusion.
  • Hustle Dance is another great ability to pick up, as it can be obtained early on and give party-wide healing that's unmatched in the early levels of the game.
  • Pied Piper also scales off of Charm; however, the scaling isn't great and the base rate of success is rather low.
  • Although it doesn't scale off of charm, Pink Pirouette is in the Showmanship path and provides strong multi-target damage throughout Act 1 and 2.

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Jade's Allure path is weak early on, but after the Character Builder opens up she gains access to some incredible abilities. Here's how to make the most of them.

  • Sexy Beam is obtained early on, but that's outscaled by other abilities in the early game.
  • Femme Fatale and Pink Tornado pop up in the late game These abilities have a heavy MP cost for her MP pool, but they deal absurdly high damage to all enemies. It's a great way of wiping encounters with multiple enemies. Femme Fatale also gives her some self-sustain, which is a valuable tool even if the healing isn't life-changing.
  • Using an Allure build with Jade requires a specific accessory build using Belle's Bows, but the power is impressive.

Overall, Charm isn't a stat that most players need to be concerned about. It holds the keys for the best builds with Sylvando, but Jade has stronger builds that aren't as costly. The passive effect of infatuation is so rare that players might only encounter it once or twice in their playthrough, depending on their luck. However, for those looking to have some fun, Charm can be fun to tinker with on the characters that use it.

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