Tuesday, 07 September 2021 22:20

Apex Legends Needs a 'Mover' Class

Written by Joshua Duckworth
Rate this item
(0 votes)
As Apex Legends get more and more complicated, a dedicated 'Mover' class would help better balance future and past characters.

Every season, Apex Legends adds a new playable character, and it’s a good pattern that keeps things fresh. This means that 10 characters have been added at launch, but as Apex Legends grows, it seems clear that an ability problem is developing.

Whether it’s based on the class, passive, tactical, or ultimate ability, comparing early characters to later characters shows a major divide. For example, Crypto’s passive is his drone scanning folks and his drone is his tactical—but this stands in contrast to Valkyrie whose passive allows her to fly, her tactical shoots out rockets, and her ultimate allows her to take to the skies and fly across the map.

RELATED: Apex Legends Fan Comes Up With Clever Firing Range Rework

Another example is Pathfinder’s lackluster passive, gaining reduced time when scanning the map—something all recon characters can do—compared to Seer who can track enemies with his passive. It remains to be seen if/how Apex Legends or Respawn Entertainment ever handle this growing disparity, but changing up the class structure could do just that.

Apex Legends: How a Movement Class Could Fix the Disparity

Right now, it seems that scanning is a rising meta in Apex Legends, but it fits nicely in the Recon legends hat. On the other hand, Defensive/Trapper legends haven’t received much love over the seasons, and movers find themselves everywhere. Indeed, if Apex Legends adjusted its classes to account for movement-based characters, some sweeping changes could make a lot of fixes. For example, a shake-up could break down something like this

  • Movers: Pathfinder, Octane, Horizon, Valkyrie
  • Defensive/Trappers: Gibraltar, Caustic, Wattson, Rampart
  • Assault: Bangalore, Wraith, Revenant, Fuse
  • Support: Lifeline, Mirage*, Loba
  • Recon: Bloodhound, Crypto, Seer

*Mirage’s abilities are more geared toward bamboozling and confusing enemies than dealing damage.

Now, there’s certainly a case for some characters to be in others vs. Movers, like Wraith, but dividing them out this way would better emphasize what they do. In fact, class abilities would do some good in Apex Legends as well. Perhaps Movers always move at the speed they do when they don’t hold weapons, really emphasizing Octane as the speed demon with his boost. This would let the Recon characters check the map, while something for support, assault, and defensive legends could strengthen their class roles.

At the same time, this would require—depending on exact legends—to be tweaked. For example, Valkyrie stands out from other movement-based legends due to her damage-dealing ability, but instead of dealing damage, it could be changed to something more akin to obscuring the battlefield. Apex has already noted that movement itself is difficult to tweak, but having more clearly defined classes could help just that.

Apex Legends: Set Limits and Don’t Cross the Line

The oddity many characters in Apex Legends now face is that, due to more advanced and complicated abilities, other characters cross over “class” lines. Valkyrie’s major break has already been discussed, but even characters like Fuse can now highlight enemies like a recon character’s scan. Limiting scan to recon, damage-dealing abilities to assault, and so on would more clearly define each character class, and it could help draw back some of the over-the-top legends.

Moreover, this could highly disparities of certain characters within a class, like Crypto in Recon or Wattson in defensive legends, and that meta approach would mean the characters get looked at more. It’s not an end-all fix, nothing would be, but the problem remains: if Apex Legends goes another ten seasons, that’s ten more new characters. Without clear limits, it’s possible newer character designs continue to leave older ones in the dust.

Apex Legends is available now for PC, PS4, Switch, and Xbox One. Mobile, PS5, and Xbox Series X versions are in the works.

MORE: Apex Legends Fan Idea Would Greatly Improve Matchmaking

Read 64 times
Login to post comments