Sunday, 26 September 2021 11:01

Diablo 2: Resurrected - How To Build The "Hammerdin" Hammer Paladin

Written by Andrew Robert Johns
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The Hammerdin is widely regarded as one of the best builds in Diablo 2: Resurrected. Find out why it is so powerful and how to set it up perfectly.

There is always going to be a debate when it comes down to the best build in Diablo 2: Resurrected. Player strengths and weaknesses are simply too vast for there to be a single cookie-cutter design that works for every single person who picks up the game.

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But when veterans are asked what the consensus "best" build in Diablo 2: Resurrected is, the overwhelming choice is the Paladin's Blessed Hammer build. It's the S-Tier of the S-Tier builds. The usefulness against monsters from beginning to end needs to be experienced to be believed. But definitely experience it, because there is a reason so many believers in the community swear by the Hammerdin.

Skills

Prayer 1
Cleansing 1
Defiance 1
Vigor 20
Meditation 3
Might 1
Blessed Aim 20
Concentration 20
Smite 1
Charge 1
Holy Bolt 1
Blessed Hammer 20
Holy Shield 20

The Paladin has several skills that are considered the best skills in the endgame for any class. Only one aura, Concentration, assists with Blessed Hammer while it is active, so that becomes the default aura. Vigor and Blessed Aim provide passive benefits to Blessed Hammer, so getting them to 20 is also important. Holy Shield is perhaps the best defensive skill in the game and almost everything the Paladin needs to be a physical tank.

Attributes

Strength 156
Dexterity Enough to get 75% block chance
Vitality All the rest
Energy None

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At 156 strength, the Paladin can use the Monarchy shield with the Spirit Runeword. There is an alternative build that uses the Herald of Zakarum instead, which trades damage output for tankiness, but Holy Shield is plenty tanky and the extra casting speed on Spirit is superior. The Paladin will be in the eye of the Storm, so getting to maximum block with dexterity is key. The gear has plenty of mana (it's intended for casters) so energy isn't useful. Vitality enables the Paladin to be a complete tank.

Equipment

Weapon Heart of the Oak
Offhand Spirit
Head Harlequin Crest
Body Enigma
Hands Magefist
Feet Sandstorm Trek
Waist Arachnid Mesh
Neck Mara's Kaleidoscope
Finger 1 Bul-Kathos' Wedding Ring
Finger 2 The Stone of Jordan
Unique Charms Gheed's Fortune, Hellfire Torch, Annihilus
Grand Charms Lion Branded Grand Charms of Balance
Small Charms Shimmering/Stalwart Small Charms of Balance

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Aside from the sheer amount of additional skills these items have, they speed up castrate substantially with some of the best Runewords in the game, allowing the Hammerdin to cover the entire room with Blessed Hammers. Attack rate and physical damage boosts do not help this build; Blessed Hammer is a spell, hence the volume of caster gear. The small charms should be used to get resistances to 75% before using them to boost generic defense.

Mercenary

Mercenary Act 2 Defensive Desert Mercenary
Weapon Reaper's Toll
Head Andariel's Visage
Body Fortitude

The defensive Desert Mercenary offers an aura that slows enemies, keeping them from either escaping the Paladin's Blessed Hammers or closing in on the Paladin as he casts. Getting every last drop out of the mercenary is more important for the Paladin than most because this build has no physical damage output. Against a magic immune enemy, this duty falls to the mercenary to pick up the slack.

Diablo 2: Resurrected was released on September 23rd, 2021, and is available on Nintendo Switch, PlayStation 4, PlayStation 5, PC, Xbox One, and Xbox Series X/S.

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