Sunday, 10 October 2021 13:30

Terraria: How To Get Red Potions & What They Do

Written by Reyadh Rahaman
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One of the most mysterious items in the game, Red Potions don't really seem to serve a function besides debuffing the player. Here's what they do.

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Without any context, the Red Potion in Terraria may seem like some sort of challenge-only item that only hinders the player. Such items are not uncommon in the more difficult of games these days (like the Calamity Ring from Dark Souls trilogy), however, there are sometimes more to them than meets the eye.

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The Red Potion was first introduced into Terraria in order to test how debuffs work on players, which explains its extremely debilitating effects. If players consume a Red Potion, they will receive 11 different debuffs for a lengthy period of time (1 hour in Classic Mode, 2 hours in Expert Mode, and 3 hours in Master Mode).

Afterward, however, they were changed a bit for the sake of a seed-related secret. These usually debilitating potions will instead give players 3 mostly random buffs, but only if they are consumed in a "For the Worthy" world.

What Red Potions Do

A Red Potion will cause different effects depending on where one drinks it--in a regular world, it will cause players to be afflicted with 11 debuffs simultaneously. Here are those effects and what they do:

Poisoned Prevents HP regeneration and the afflicted loses 2 HP per second
Cursed Prevents the player from using items, including weapons and consumables
Bleeding Prevents passive HP regeneration, but not other means of healing
Slow Cuts the player's horizontal movement speed in half
Silence Prevents the player from using items that are powered by mana as well as prevents the use of magic and summoning
Suffocation The player loses 20 HP per second if they are within a block that blocks air (sand, silt, and slush blocks)
Darkness Reduces screen visibility
On Fire! Prevents HP regeneration and the afflicted loses 4 HP per second (29 HP per second if they are covered in oil)
Confused Inverts all of the player's controls
Weak Causes the following stat decreases:
  • -4 defense
  • -5.1% melee damage
  • -5.1% melee attack speed
  • -10% movement speed
Broken Armor Cuts the player's defense in half

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When consumed in a "For the Worthy" world, however, Red Potions will randomly apply 3 buffs. The randomization can select the same effect multiple times. Here is a list of the possible effects that can be acquired:

  • Obsidian Skin
  • Regeneration
  • Swiftness
  • Ironskin
  • Mana Regeneration
  • Magic Power
  • Featherfall
  • Spelunker
  • Archery
  • Heartreach
  • Hunter
  • Endurance
  • Lifeforce
  • Inferno
  • Mining
  • Rage
  • Wrath
  • Dangersense

How To Get Red Potions

To get Red Potions, players will need to find them in chests or get them as drops from specific enemies. However, these can only be done in worlds generated with specific seeds.

Getting Red Potions In Drunk World

This twist on regular worlds can be found with the following seeds:

  • 05162020​
  • 5162020

In this world, there is a 3.33% chance to find a Red Potion in a chest.

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Getting Red Potions In Celebrationmk10 Worlds

These worlds created to commemorate the 10th anniversary of Terraria can be found with the following seeds:

  • celebrationmk10​
  • 05162011
  • ​5162011​
  • 05162021​
  • 5162021

Differently from the other special worlds, the only way to get Red Potions here is to find them as drops from Jungle Mimics.

Getting Red Potions From For The Worthy Worlds

In these kinds of worlds, there is a 10% chance for a Red Potion to appear from a chest.

How To Enter A "For The Worthy" World

This map is quite easy to find, as, in the seed text field, players must enter "for the worthy" (not case sensitive) to generate this specific universe. For the Worthy is a world where enemies are significantly more difficult to defeat. Here's a list of the main differences between this super-tough world and one generated with a random seed:

  • Enemy contact damage is increased
  • Enemy health is increased
  • Enemies drop more coins
  • World difficulty multiplier is increased
  • All bunnies have been replaced by explosive bunnies
  • Blocks take only 50% of the normal number of hits to break
  • Random pools of water will be replaced by lava
  • Pots may drop exploding bombs instead of bombs as lootable items
  • Trees will frequently drop bombs when shaken
  • Demonite, Crimtane, Gold, and Platinum Ore generate more often and in larger veins
  • Spider Nests, Granite Caves, Marble Caves, and Glowing Mushroom biomes are more common
  • The Dungeon has many more spike traps
  • The Jungle Temple is significantly larger
  • Glowing Moss biomes are much larger
  • All demons are replaced by voodoo demons
  • Many bosses and their minions have changed in size
  • Many bosses now have different AI

Terraria is available on Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS, Android, Windows Phone, PlayStation 4, Xbox One, macOS, Linux, Nintendo 3DS, Wii U, Nintendo Switch, and Google Stadia.

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