Tuesday, 26 October 2021 00:23

Inscryption Blends Genre and Mediums in a Creepy Low-Fi World

Written by Nicola Jean Kapron
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Daniel Mullins, the developer of Inscryption, talks to Game Rant about how the game blends both genre and mediums in a creepy card game.

One of the most important parts of any horror game is the atmosphere, and while Daniel Mullins' recent indie game Inscryption may be lacking in deliberate scares, it has atmosphere in spades. Between ominous card game mechanics that grow increasingly brutal, low-fi retro graphics that make the game's world uncomfortable to explore, and a sudden turn into the genre of found footage - one usually restricted to film, this indie game has something that can get under anyone's skin. The result is an unsettling ride into darkness that combines the creativity of Internet horror with inspiration from Slavic myth and pure, unrelenting dread.

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