Many video games with seemingly endless development cycles come out eventually, but titles like Duke Nukem Forever and Final Fantasy 15 have gone down in infamy due to their delays and public shifts in development. Ubisoft has a couple of these projects to its name, including Beyond Good & Evil 2 and Avatar: Frontiers of Pandora, which has existed for longer than most people realize. Sitting in between these two is Skull and Bones, a ship-sailing action game that started its life as a multiplayer expansion for Assassin’s Creed 4: Black Flag. While that seems like a simple origin, Skull and Bones’ story quickly becomes more complicated.