Monster Hunter Rise players are tasked with taking on some of the biggest and nastiest monsters in this beloved Capcom series so far, especially after its Iceborn-esque expansion, Sunbreak, came out. But, it's not as cut and dry as simply finding the monster and slamming the attack button until it dies. Sure, sometimes it can be, at least in the early game, but there is also the method of capturing monsters, whether this is required as part of a Quest or Sidequest or just because it lets the player get through the hunt a bit faster. The viability of capturing vs hunting monsters in these games has differed from entry to entry, but what about in Rise?