Releasing in early access can offer developers a lot of benefits. NotGames' Jason Orbaum and Andrew Murray said the early access model behind episodic FMV game Not For Broadcast let them incorporate fan feedback leading up to its 1.0 launch. The same can be said for blockbuster hits like Supergiant Games' Hades, which first released in 2018, but became a Game of the Year contender in 2020. However, Satisfactory presents downsides to an Early Access model.