In most video games, players are usually out doing action-packed missions that involve bloody shootouts, heart-stopping stealth, or up-close and personal melee combat. However, during the brief moments when the excitement calms, players sometimes need a safe spot where they can recuperate, sort out their inventory, and determine their strategy before getting back in the game. For this reason, many games feature safe houses, and perhaps none of them have been as comfy as the ones found in Death Stranding.