As in much of the Souls-like genre which makes up half of its DNA, Ska Studios’ latest Metroidvania-RPG Salt and Sacrifice can be a little overwhelming for players setting out to hunt their first mage. Much like the first game in the series, Sacrifice’s menus are deliberately (and sometimes frustratingly) opaque, there’s no mapping system, and characters have an impractical tendency to talk in vague riddles with references to obscure pieces of lore.