Mobile gaming tends to get a bad rap. Much of the content in Apple or Android's ecosystems are either hyper-casual time killers or shovelware designed to make a quick buck. Microtransactions also gained traction in this market, and controversies continue springing up around games like Diablo Immortal. Yet from early successes like Angry Birds to services like Xbox Cloud Gaming, there's clearly a desire to play well-designed titles on mobile. Indie games like Dicey Dungeons fit the parameters of what works best there.