Fallout 76 was not a very well-received game at launch. Being a dedicated multiplayer game in a traditionally single-player RPG franchise would have made it divisive enough. Many Fallout fans weren’t thrilled by some of the game’s other design decisions either. Bethesda’s decision not to include human NPCs was often harshly criticized, early PVP was notoriously unbalanced and unrewarding, and many Fallout fans were frustrated by Fallout 76’s changes to the established lore.