Throughout the course of Final Fantasy 16's development, producer Naoki Yoshida (aka Yoshi P) has provided fans with insight as to just how much Final Fantasy 16 will attempt to move the franchise forward by abandoning what many have come to expect. Perhaps the most dramatic departure from the series' past is FF16's switch to real-time action combat instead of turn-based battles, but recent interviews have also indicated that Final Fantasy 16 is doing away with the traditional party system.