Redfall has a simple premise: kill vampires and stop the threat they pose to a small town in Massachusetts. This simplicity runs through every aspect of the game, whether that's the story or gameplay. Arkane Studios games are typically known for their indirect storytelling approach, their meticulously detailed locales, and generally flexible game and level design, but Redfall foregoes a lot of these elements for a mostly straightforward story, a simple open-world town, and more rigid quests.