Do you know a game that we play a lot, but haven't talked about for a bit? Phasmophobia. Since this scary title first launched on Steam as an Early Access adventure, it has evolved immensely to be even more terrifying. The latest Phasmophobia update brings in new accessibility adjustments, changes to the Sanity monitor, and...oh, yeah...ghosts can now open doors.
Some changes are bigger than others, but many of the quality-of-life improvements tackle the game on a larger scale. But first, let's talk about accessibility tweaks.
Phasmophobia now has an added accessibility page where players can swap their sounds to mono. Also added is the ability to select the contract difficulty (versus it being randomized), a new button to change the ports for the game (which will help with disconnection issues), and new text on the sanity monitor to show the team's average.
With the latest update, it's easier to stay connected to the server and easier to select contracts via a gamepad. Invite codes can also be added with the keyboard number pad in addition to a new button that allows players to easy-add the max number of items desired before taking each contract.
In an effort to prevent trolling, there is now a delay for closing the truck door once it's been opened. Players will also find changes have been made to swapping characters. This action will no longer "Unready" everyone in queue. An "Are you sure" prompt has also been added after clicking the training button in the game's main menu.
Ghosts are terrifying in this game. That's not just me being a wimp, either: The slow crawl and the "will they, won't they" regarding the hunt honestly curls my toes every time I play. But, eventually, even the scariest of experiences can lose their edge after a time, which is why the team has implemented the following changes:
From temp checks to equipment tweaks, below are the additional changes that Phasmophobia players can look forward to with the latest update on Steam:
Gameplay Changes
Temperature Mechanic Changes
Parabolic Microphone Changes
Non-VR Changes
VR Bug Fixes
Prison
Asylum
General Bug Fixes
Phasmophobia is available now on Steam. Happy hunting! You can learn more about the ghost hunter simulator by watching our Gameplay LiVe right here.
During this morning’s Monster Hunter Twitch showcase, Capcom announced that Monster Hunter Stories 2: Wings of Ruin is launching worldwide on July 9 to Switch and, surprisingly, PC via Steam. A new trailer gives us another look at the story-focused game’ narrative as well as teases of the game’s new features.
Players control a custom Monster Rider, child of the legendary Rider Red. After Rathalos disappears from the world, players must uncover the truth behind a mysterious prophecy centering on the Wings of Ruin. They’ll be joined by Wyverian Ena and the returning Felyne hero Navirou.
Click here to watch embedded mediaGameplay consists of traveling to various destinations to hatch, train, and raise your own party of monsters. You’ll need the abilities of your beastie buddies to help you reach out-of-reach areas, traverse environments quicker, and locate treasure. Combat is turn-based unlike traditional Monster Hunter titles, offering a new slant to the classic gameplay as players use their weapons to target monster weak points. You can also partner with your Monster friends to unleash Kinship attacks. The trailer also teased cooperative multiplayer quests, which Capcom say it will elaborate on at a later date.
Capcom also unveiled a fancy Deluxe Edition for the game. There’s no word on price yet, but it includes the following:
Additionally, those who pre-order the game on either platform receive the Kamura maiden outfit for Ena. Switch players also get the added bonus of using the new amiibo figures (Ena, Razewing Ratha, and Tsukino) to unlock three different sets of layered armor and daily bonuses. That’s not all, though. Players with Monster Hunter Rise save data can unlock the Kamura Garb layered armor for their character.
What do you guys think of this new look at Monster Hunter Stories 2: Wings of Ruin and its various goodies? Let us know in the comments. You can read about the new updates regarding Monster Hunter Rise here.
Back in September of 2020, Microsoft revealed it was in the process of acquiring ZeniMax Media and all of the studios under that umbrella. With this acquisition comes many beloved franchises such as Doom, Fallout, The Elder Scrolls, Wolfenstein, and more. While what that means for all future games on the horizon (as we're still seeing PlayStation announcements for games under ZeniMax) remains to be seen, the European Commission (EU) has officially approved the $7.5 billion deal.
The approval comes with the added notation that there are no "serious doubts as to its compatibility with the common market," meaning that the acquisition has no added conditions for this process.
“The Commission concluded that the proposed acquisition would raise no competition concerns, given the combined entity’s limited market position upstream and the presence of strong downstream competitors in the distribution of video games,” reads the European Commission statement regarding the approval. “The transaction was examined under the normal merger review procedure.”
Click here to watch embedded mediaMicrosoft has already stated that it has no plans to hinder any pre-agreed arrangements with other platforms for titles like GhostWire: Toyko and Deathloop, but what about The Elder Scrolls VI and Fallout 5? If you're interested in learning the likelihood of exclusivity probability outside of the "case by case" basis Bethesda leadership previously opened up about, I combined my Master's Degree in business with my 18 years in this industry to offer a more detailed analysis of what this acquisition means for the more notable franchises under Bethesda's wing. You can read more about that right here.
There has been a few rumors circulating that Xbox will be hosting a new event during the second half of March and it is expected for the company to share more about their plans following this acquisition. While Microsoft itself has not confirmed these rumors, it seems likely that we will be learning more about what Xbox has in store in the coming months here soon.
To learn more about the acquisition, including the newly revealed subsidiary to help with the merge, you can check out our previous coverage right here.
[Source: ec.europa.eu]