Dark Souls 3 is a stunning game, but what could make it even better? A ton of things, actually; that's why there are so many mods out there. But one weapons mod, in particular, brings the world of Sekiro: Shadows Die Twice into the mix. There is even some Sekiro armor thrown in as well, in addition to more spells.
This Dark Souls 3 mod brings some of the most iconic weapons seen in the newer Sekiro game into the experience. This mod brings in a plethora of unique Sekiro: Shadows Die Twice weapons into Dark Souls 3, in addition to unique move sets that go along with them.
This mod is constantly being updated, which means more and more weapons are being added. Regarding what is currently available with the Dark Souls crossover, the below Sekiro weapons can be found:
The mod creator also showed off an image of what these weapons look like:
A few armor pieces from Sekiro have also been added, including the Golden Crest Helm, the Sword Saint's Garb, and the Sword Saint's skirt.
The following spells are also included, though they can only be cast using R2 with Kusabimaru:
The mod itself is for PC players only (which is to be expected since console mod support is still incredibly limited outside of Bethesda games), and can be downloaded right here. You'll need to also have Mod Engine installed, so if you don't have that already you can get it at this link (for free).
Want more mods? Check out a few of my other favorite Mod Corner picks below:
Thoughts on the Dark Souls 3 mod that brings in Sekiro: Shadows Die Twice items? What other game weapons would you like to see added into the world of Dark Souls? Sound off with your thoughts in the comment section below! You can also hit me up if you're looking for a specific game for mod recommendations!
[Source: Nexus Mods]
In the age where video game adaptations are aplenty, a new live-action Dynasty Warriors movie trailer has been revealed, and it shows off what it takes to bring the beloved series to life. Given the nature of the games themselves, it's not unexpected to see that the film takes some interesting turns, and while it's far too soon to tell, it certainly looks like a choice.
In the trailer below, we see the usual hack-'n- slash style we're used to from the games themselves alongside a few over-the-top effects; because no battle is truly a battle until lightning is involved. You can check it out in the video below for yourself and see how well it stacks up to the gaming franchise:
Click here to watch embedded mediaIf the above Dynasty Warriors movie is your style, that's great! But there is also some bad news. This film is set for a Hong Kong launch on April 29, with a China release set shortly after on the 30th. There has been no mention of a Western release at this time.
The Dynasty Warriors movie will be, as seen above, a live-action take that will adapt the first two chapters of the gaming franchise with a heavy focus on the Yellow Turban Rebellion and the Anti-Dong Zhuo Coalition. Also seen is a much younger Cao Cao without that instantly recognizable facial hair.
You may have missed it (I sure did), but this actually isn't the first trailer. The first trailer for this movie debuted back in 2018 for a planned China 2019 release. Unfortunately, delays happened, and then 2020 came in like a Mack Truck and plowed right through any soon release plans.
What do you think about the Dynasty Warriors movie trailer? Are you feeling the latest adaptation, or are you happy it's not coming to more areas? Sound off with your thoughts in the comment section below!
[Source: CCTV6 on YouTube via Resetera]
The acquisition of ZeniMax Media is official, which means studios like Bethesda, id Software, Arkane, and Machine Games are all now under the Xbox umbrella. While Microsoft didn't have a full-on showcase, the company did write up a quick message to gamers about what's next. In addition to the confirmation that some (not all) titles under these studios will be exclusive, Microsoft also added that more Bethesda games will be added to Xbox Game Pass as early as this week.
In a new blog post, Microsoft ended its "Officially Welcoming Bethesda to Xbox" message with a confirmation that more information is on the way about what this acquisition means, in addition to the Xbox Game Pass tease. "Now that we're one team, we can start working together on the future ahead," reads the post. "We will have more to share about what's next for our teams later this year. In the meantime, to properly celebrate this special moment, we are bringing additional Bethesda games into Xbox Game Pass later this week."
More information about which titles are joining Xbox Game Pass will be shared at an undisclosed date, though rumors have previously stated that a possible showcase could be going down this Thursday.
In addition to the news about partial exclusivity and Game Pass additions, Microsoft wanted to take a small moment to honor the loss of Robert A. Altman, the founder of ZeniMax Media. When Altman passed, the industry felt it. Known for his kindness, his inclusive leadership style that made everyone feel valued and loved, and his passion for games, employees, and friends from all over the world sung his praises and mourned his loss.
"We would also like to honor the life and memory of my close friend Robert A. Altman, founder of ZeniMax Media," reads the small memorial. "Robert believed deeply in the power of gaming and we are privileged to be able to continue his work by joining forces with the teams he built and led for many years. I will miss the opportunity to work directly with him on the future of our combined teams but I know that his spirit will live on in the shared work we do and motivate us to make this partnership all he envisioned."
When Microsoft announced it was acquiring ZeniMax, the parent company of Bethesda, many gamers were worried about what that means for some of their favorite franchises. Now that the acquisition is official, the Xbox company has given players an insight into what this move means for Bethesda games.
"With the addition of the Bethesda creative teams, gamers should know that Xbox consoles, PC, and Game Pass will be the best place to experience Bethesda games, including some new titles in the future that will be exclusive to Xbox and PC players," reads the latest blog post.
Microsoft has been closing the gap between console and PC for years now, but that move has made a greater impact more so in the last 18 months with the inclusion of Steam as a client. With Halo potentially winding down in its lifespan, which will be heavily dependent on Halo Infinite's reception, it would be the smart move to make titles like Starfield be an Xbox-only experience to potentially be a new flagship franchise.
We previously wrote a detailed analysis of what the move could mean for new IPs like Starfield and Deathloop versus established franchise like Fallout and The Elder Scrolls. In that analysis, pulling from a heavy background in business and seeing the moves Xbox has been making in recent years, we extensively spoke about why we thought games like Starfield would be exclusive whereas titles like The Elder Scrolls 6 would not (or at least, would be timed). In the "Welcome, Bethesda" message from Microsoft, it looks like this path forward may be the one the mega-company decides to go with, at least looking at the small nod to what the future will bring.
Regarding Doom, Fallout, The Elder Scrolls, and Wolfentein — with a heavy focus on Fallout and Elder Scrolls — these are player bases that are monumental with a deep-rooted preference for a platform of choice. Five years ago, Xbox would have lept at the change for exclusivity, as they should. But Microsoft's current marketing strategy is removed from hardware limitations, instead focusing purely on intangible core goals that reside in the services realm like Xbox Game Pass and xCloud. Because of that, they have a freedom that Sony doesn't have because Sony is continuing on with the traditional gaming metric of hardware sales. And there is nothing wrong with that, at all, but that marketing mindset is inline with scoring as many exclusives as possible, and that's a marketing mindset that Microsoft currently is not in.
Because of this, Xbox has the space to be able to be a bit more strategic with its exclusives than any other company out there. While many will be upset with Starfield's potential exclusivity, that wouldn't hold a candle to the backlash of beloved franchises like Elder Scrolls and Fallout, especially when messaging for the past year going into the new generation has been that "gaming is for all."
Xbox exec Phil Spencer has also stated that exclusivity will be a case-by-case basis, which also puts a little more weight behind the decision to make certain titles beholden to Xbox while others remain free. The company has also confirmed that pre-agreed platform availability, such as with Deathloop, will be honored for players to enjoy.
Now that the acquisition is official, the Xbox future continues to be a bit brighter. The Xbox One generation hurt Microsoft's place in the gaming community with its lack of titles and seemingly lack of focus, but Spencer has been doing a phenomenal job at being transparent and making the right moves to ensure that this new generation has something to offer. With more studios means more projects in the work. While that takes time, this is a good start for the Xbox Series X going forward.