Axiom Verge was a true sleeper hit when it launched back in 2015. Solo designer Tom Happ’s love letter to classic 2D Metroid games inundated its audience in a world brimming with creepy, sci-fi creatures while maintaining that nostalgic NES/SNES aesthetic. Axiom Verge 2 was first announced during a Nintendo Indies Showcase in 2019. So, it’s fitting that the anticipated Metroid-like would premiere once again. The sequel looks even more intense than the previous entry.
The journey to Axiom Verge 2’s eventual release hasn’t been without hardship: we posted a delay announcement earlier this year. And despite this unfortunate news, the game is still slated for a worldwide launch in just a few days. Joe Juba excitedly reported that the sequel looks to build upon the foundation that the first Axiom Verge established in nuanced ways, “Axiom Verge wasn’t a mere imitator; it built on a solid foundation with its own signature elements. A heady sci-fi story and mind-bending meta elements put a contemporary twist on the familiar formula – and with Axiom Verge 2, players are about to learn even more about this series’ unique identity.”
The first game chronicled the aftermath of a failed experiment. The main character, Trace, awakens after the catastrophe and joins forces with a species of gargantuan robots. Bryan Vore reviewed Axiom Verge and awarded it a rare 9.75 concluding his review with:
“Throughout my time with Axiom Verge, I was constantly excited to explore strange worlds, gain game-changing powerups, and fire off a new gun for the first time. Almost everything you pick up feels meaningful, unlike collecting overabundant missile-capacity expansions that you don’t even need. I heartily applaud Tom Happ’s first solo effort. It’s incredible that he was able to nail every component of game creation in one package. I’ll wait as long as it takes for him to build a follow-up. When everything works this well, why let someone else get in there and screw it up?”
Hopefully, Axiom Verge 2 lives up to the hype when it drops for PlayStation 5, PlayStation 4, Switch, and PC later today.
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Publisher Game Mill Entertainment has pulled the curtain back on Nerf: Legends, a new sci-fi first-person shooter based on the popular Nerf toy line. The game arrives sometime this October and offers a more PG spin on a traditionally mature genre.
IGN broke the news earlier this morning, and the reveal trailer (posted above) shows off the real-life Nerf weaponry you’ll be using to blast adversaries in the face. 15 different Nerf guns based on the company’s Mega, Ultra, and Elite lines are at players’ fingertips. However, the guns fire laser darts instead of the traditional foam darts, and you can collect power-ups such as seeker, freeze, and magnetic darts. Weapons can be customized with various offensive perks and you can outfit guns and your character with cosmetic skins.
Nerf: Legends features a single-player campaign that pits players against an army of evil robots across 19 levels. Areas include a fortress spaceport and jungle. Meanwhile, multiplayer modes include 4v4 team battles and an eight-player free-for-all mode. Nerf: Legends supports crossplay across all versions. That would be PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC.
In other popular-license-turned-popular-game-genre news, Game Mill is also publishing the Super Smash Bros.-style Nickelodeon All-Star Brawl, also slated for this year. You can read more about that announcement here.
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If you read our earlier preview about Boyfriend Dungeon, then you know we found it just as entertaining as it is weird. But weird is sometimes good, and Boyfriend Dungeon does weird very well. For those itching to woo some fancy weapons that coincidentally happen to be hot love interests, now's your time to chase those dreams because it arrives on Nintendo Switch today.
This game is perfect for those who enjoy games like Dream Daddy, and it starts by allowing you to create your character. The character creation is bare-bones, but you can choose basic options like hair colors, pronouns, and general vibe. Once your character looks the way you want, it's time to get out there and fight some dunj in a world where even the simplest weapon can be more than it appears. What a crazy coincidence that they all also happen to be ridiculously hot.
"During my time with the game, I met three of the weapons alongside a few other dating options, and I loved how each person felt wholly unique," I mentioned in our preview of Boyfriend Dungeon. "Too often, with games like these, there's the trap of trying to present the "ideal" love interest. The original vision gets convoluted with either a copy/paste formula for characters or completely disrupting the game's cohesion. Boyfriend Dungeon keeps it simple, pulling from popular 'types' and putting a creative spin on them. Even the characters I didn't have any personal interest in were still entertaining to talk to, and I felt like they had a lot to offer this world with their unique perspectives, weapon abilities, and text chat style."
The romance simulator arrives on Nintendo Switch today, August 11, and is also available on Xbox Series X/S, Xbox One, and PC. To learn more about the latest Kitfox Games adventure, check out our dedicated game hub right here!
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