You’d be forgiven if you forgot all about World of Demons. Platinum Games announced the mobile action game back in 2018, and guess what? It’s suddenly available now exclusively on Apple Arcade.
Do you like stylish action games with pretty art directions? World of Demons might be up your alley. The game’s aesthetic harkens titles like Okami in that it rocks a gorgeous, watercolor art inspired by ukiyo-e woodblock prints.
Players control a samurai who leads an army of yokai, demons in Japanese folklore, on a mission to take down the evil lord of oni, Shuten Doji. Along the way players will recruit additional yokai and samurai to their cause, each bringing new abilities. Because it’s a Platinum joint, the game’s action is fast, fluid, and over-the-top, and you can play using a controller or with virtual inputs on the touchscreen. Check out the game’s launch trailer for a look at the gorgeous title in action.
Click here to watch embedded mediaAny fans of Platinum knows that the studio always has several irons in the fire at once. Bayonetta 3 is of course the biggie, which is still happening last we checked. Babylon’s Fall is also still a thing as far we know too. There’s also the “Platinum Four”, the studio's featured slate of games that includes The Wonderful 101: Remastered, Project G.G., the newly-revealed arcade shooter, Sol Cresta, and unveiling of the studio's new Tokyo branch (and, presumably, whatever might come out of it).
Since World of Demons is a part of Apple Arcade, subscribers have access to the game on iPhone, iPad, Apple TV, and Mac. Like all of the games in the service, you can’t purchase World of Demon’s separately; you’ll have to sign up for Apple Arcade to access it. World of Demons isn't the only big game Apple Arcade has up its sleeve. Fantasian, the next RPG from Mistwalker (helmed by Final Fantasy creator Hironobu Sakaguchi), was recently announced for the service as well.
What do you think of World of Demons? Share your impressions in the comments!
So you like Super Mario Bros., eh? Do you like it for $660,000, because there are collectors that sure do. A sealed copy of Super Mario Bros. just broke the world record for the most expensive title ever sold, selling for the impressive amount mentioned above.
Game History's Kelsey Lewin took to Twitter to share this expensive feat, heralding in the most expensive game sold to this date:
The first $1 million dollar game is just around the corner. I’ve been too afraid to look back at Pink Gorilla’s inventory history to see how much money we’ve sold sealed things for in the past, but I remember a Pokémon Red for $400 ?
— kelsey lewin (@kelslewin) April 2, 2021
This isn't the first time Super Mario has made headlines regarding auction prices, including a super-rare variant for Super Mario Bros. 3 that sold for just over $156,000.
There are numerous factors that play a role in the value of certain games. According to Heritage Auctions:
Not only is this the finest plastic-sealed copy with a perforated cardboard hangtab we’ve ever offered of any black box title, it is also the oldest sealed copy of Super Mario Bros. we’ve ever had the opportunity to offer. This is only the fourth version of Super Mario Bros. ever produced, and its window of production was remarkably short. Just to paint a better picture of how short this really was — the nationwide release for the console came in mid to late 1986, and black box games distributed for that release did not have the “Game Pak NES-GP” code. It’s worth mentioning that Nintendo managed to add the trademark symbol to the Nintendo Entertainment System on their game boxes by the beginning of 1987. That certainly doesn’t leave much time at all for this variant to be produced in-between the two!As Lewin mentions, it's not so far-fetched to think that we'll see a million dollar game sale in the future, maybe even sooner than we think. With the pivot towards a digital future, physical media is becoming rarer and rarer. The further back into previous generations, the higher the demand, so it will be interesting to see how the auction scene evolves following its most recent monetary success.
What do you think? Would you shell out that much money (assuming you have it. I couldn't even imagine that much, personally) for a sealed copy of an older game? Do you think it's cool to see how the demand fluctuates, or do you think the whole thing is ridiculous? Sound off with your thoughts in the comment section below!
Lego Star Wars: The Skywalker Saga was supposed to arrive sometime this spring but that will no longer be the case. Developer TT Games needs more time to assemble their ambitious love letter to the franchise, so it’s delaying the game to a yet-to-be-specified point in the future
TT Games shared a tweet announcing the news that doesn’t say much other than “we just need more time”.
Thanks to all our fans for your continued patience. pic.twitter.com/tCDV9Ikftd
— TT Games (@TTGames) April 2, 2021
Lego Star Wars: The Skywalker Saga was first revealed during E3 2019. Some might be asking “wait, didn’t TT already make a bunch of Lego Star Wars games? What’s the difference?” This is true, however The Skywalker Saga covers all nine films in one game (which players can tackle in any order). This marks the first time The Last Jedi and The Rise of Skywalker have gotten the Lego treatment since the last Lego Star Wars game was The Force Awakens back in 2016. The Skywalker Saga also features a host of improvements and new mechanics to make it a much deeper experience than the Lego games before it.
The Skywalker Saga is made using a brand-new engine as opposed to the old technology that powered previous Lego titles, so it looks sharper than ever. The camera perspective has shifted to a more behind-the-shoulder view that offers more precise shooting, and melee combat features a full combo system for the first time. Exploration is a lot more freeform, both on the ground and in space. To see the game in action, check out our extended preview and trailer from E3 2019 here.
When Lego Star Wars: The Skywalker Saga does release, it’ll come to PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, Switch, and PC.
This is far from the only big game to suffer a delay this year, and some of that can likely be attributed to the slower development cycle that comes from working from home. Back 4 Blood, Humankind, the Prince of Persia remake, Riders Republic, New World, and more have all been pushed to later this year (if even). Meanwhile, games that were slated for this year like Gotham Knights and The Lord of the Rings: Gollum won’t be coming until 2022 now.
Are you looking forward to Lego Star Wars: The Skywalker Saga, and does the delay bum you out? Let us know in the comments.
Ada-1 is officially returning to the Tower for season 14's transmog addition in Destiny 2, but Guardians will notice something different from this particular Exo. With her return comes a few quality of life tweaks found within the Tower vendors, so what does that mean for Ada?
Bungie took to the game's blog once more for its weekly update, including what players can expect from Ada-1's reappearance. For those like me that are beyond excited for the arrival of the new transmog system, she will be the primary vendor associated with this aesthetic shift. In-game, it's called Armor Synthesis, and she will be the vendor that players go to in order to get a plethora of armor-focused items and ways to upgrade.
Every day, like other Tower vendors, Ada-1 will sell something special, with one randomly chosen armor mod from the general and armor slot groups. She will also offer one randomly chosen Combat Style armor mod, specifically from the Charged with Light and Warmind mod groups.
When looking at her weekly wares, Ada-1 will also offer one armor set that is randomly selected from the World Loot Pool with a stat roll that will also rotate each week. She will also, like Banshee-44, sell select armor upgrade materials, which is good because I horde Prisms like my life depends on it.
It may sound like Ada-1 may be taking the spotlight off of Banshee-44, but he's getting his own workups as well. According to Bungie, "The Gunsmith will no longer sell armor mods but will retain the rest of the items that he currently sells. Additionally, on a weekly basis, Banshee-44 will sell a selection of six weapons, randomly chosen from the weapons in the World Loot Pool (two weapons each from the Kinetic, Energy, and Power slots) with perk rolls on each weapon that are randomly determined at the start of the week. So, at each weekly reset when you log in, you can head to the Tower and see what the Gunsmith is selling, and maybe pick up a weapon you’ve been looking for with a roll you are excited to use."
This is just one small part of the bigger changes on the horizon to make Destiny 2 a better-tailored experience for all. We previously broke down how the final Proving quest was a massive gamechanger for the future of Destiny, including parallels drawn from the Forsaken expansion. It's a pretty big deep-dive, so for those interested - you can check that out right here. It's exciting to see some of these long-talked-about changes start to take effect; I can't personally wait to see what's next.