Sony is scaling back its Sony Japan Studio, letting go of a majority of its staff, with key people within the company leaving, Videogames Chronicle (VGC) reported on Thursday. According to the outlet, citing sources, this decision, in part, stems from the development studio not being profitable enough in recent years and having a Japan-first development mentality. 

According to VGC, the "vast majority" of Sony Japan Studio's development staff has been let go by the company, their annual contracts not renewed ahead of the company's next business year, which the outlet points out begins on April 1. However, localization and business staff will remain intact, as will Asobi Team, developer of Astro's Playroom, which will now operate as a standalone studio within Sony Japan. According to VGC, some developers let go from Sony Japan Studio have joined ASOBI, though it's unclear how many, while others have joined Bokeh Game Studio, the new company founded by Keiichiro Toyama, known for his work directing the Silent Hill and Gravity Rush series. VGC also reports that it's unclear how this will affect Sony Japan Studio's External Development Department, which recently helped out on developer Bluepoint's Demon's Souls Remake and FromSoftware's Bloodborne. 

According to people that VGC talked to, the decision to wind down Sony Japan Studio comes in part due to its games not being profitable in recent years past. The company also had a Japan-first development mentality at a time when Sony was aiming to release games that appealed to a global market. Similarly, as the outlet points out, this news also comes as Sony restructures itself internally, moving power to its United States headquarters from its home country of Japan. One source told VGC this decision was a year in the making, when Sony Japan Studio's president Allan Becker was replaced by Nicolas Doucet, director on Astro Bot: Rescue Mission. 

Key people with Sony Japan Studio have recently taken to Twitter to announce they're leaving the company, including Bloodborne producer Masaaki Yamagiwa.

Since it was founded in the mid-1990s, Sony Japan Studio has been responsible for the development of series such as Knack, Gravity Rush, and Ape Escape. As mentioned above, it also has helped in the development of games like Bloodborne and the Demon's Souls remake, as well The Last Guardian. 

[Source: Videogames Chronicle]

Wednesday, 24 February 2021 21:16

Destiny 2 Crossplay Will Be Added In Season 15

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When Bungie added cross-progression to Destiny 2, Guardians were excited to be able to have more freedom regarding the platforms of choice. That being said, cross-progression is still limited to platforms that the player owns. For those that want to play with friends regardless of platform, the studio has confirmed that Destiny 2 crossplay is officially slated to launch with the release of Season 15. 

Currently, Destiny 2: Beyond Light is in its 13th season with Season of the Chosen, so we still have a little further to go before crossplay is implemented. The studio took to the Bungie blog to provide a little more context for crossplay as part of the team's effort to make Destiny 2 more community-friendly. 

"With Destiny now committed to being an everlasting evolving world, we want to make sure we are still taking the time to upgrade the systemic foundation of Destiny 2 to support everything we want to do in the future," reads the blog post. "Our ultimate vision for Destiny 2 still stands – a definitive action-MMO, a unified global community where you can play Destiny anywhere with your friends."

The amount of plans in place going forward, especially with the knowledge that we have at least two more expansions on the way in lieu of Destiny 3 at this present time, are impressive. But the enhanced workflow doesn't mean that the team is taking any chances, which is why Bungie added that Work From Home orders will continue with the continued presence of COVID-19. Because of this, the studio is asking players for their understanding regarding moved dates and plan shifts when looking to implement features like crossplay, transmog, gear overhauls, and more. 

To learn more about the upcoming state of Destiny 2, you can read more from the blog post right here, including the decision to push back The Witch Queen. 


What are your thoughts on the current state of Destiny 2: Beyond Light and the journey so far to get here? Are you enjoying the new features added like Battlegrounds? Sound off with your thoughts in the comment section below! Be sure to also check out our game hub here to learn more about what's going on in the world of Guardians, even if that world no longer includes Cayde-6 (cries forever). 

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Dinos Reborn Survival Game Revealed | Game Rant

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