While Xbox has been bridging the gap between console and PC for years due to Microsoft's corporate umbrella, the PlayStation camp has largely stuck to its guns regarding its console-exclusive lineup. Like Sony's stance on backwards compatibility, it looks like it is changing its mind regarding a PC presence, something story-loving fans have already witnessed with the PC ports of Horizon Zero Dawn and Death Stranding. So what's next? Beginning with Days Gone, more PlayStation titles will be making the jump to PC, according to CEO of Sony Interactive Entertainment Jim Ryan.
In a recent interview with GQ Magazine, Ryan opened up a little more about the impact of COVID-19 on the new generation, VR improvements for the PlayStation 5, and more about bridging the gap between consoles and PC.
When asked "what changed" regarding Sony's stance to keep console and PC separate, Ryan responded that it was a few factors that played a role. "We find ourselves now in early 2021 with our development studios and the games that they make in better shape than they’ve ever been before," revealed the CEO. "Particularly from the latter half of the PS4 cycle, our studios made some wonderful, great games. There’s an opportunity to expose those great games to a wider audience and recognize the economics of game development, which are not always straightforward. The cost of making games goes up with each cycle, as the caliber of the IP has improved. Also, our ease of making it available to non-console owners has grown. So it’s a fairly straightforward decision for us to make."
With the news that the impressive PlayStation lineup will be migrating over to PC on a per-title basis, you can already hear the screams of BLOODBORNE in the distance. Personally, I think this is a smart move for the company. While we've previously talked about the wildly different strategies between Microsoft and Sony going into this new generation, boiling down to hardware vs. ecosystem, the scope of gaming continues to change at a rapid rate. With so many still unable to get their hands on a PlayStation 5 and the more advanced accessibility options that are available via PC, widening that audience is a smart move.
Another advantage, and one that I say not just because I helm the Mod Corner segment here at Game Informer, is that this means mod support for some of our most beloved games from Sony. Where there can be a Thomas the Tank Engine there will be a Thomas the Tank Engine, further bringing the community closer to PlayStation than it has ever been when looking at how this creative collaboration will bring a fresh excitement into the mix.
While we still don't know which titles will be migrating first, we do have the confirmation that Days Gone is making the jump this Spring. There's no exact release date information at this time, but the team over at Bend Studio couldn't wait to share the big news.
With the focus on widening Sony's reach within the market, what other PlayStation 4, PlayStation 5 games are you hoping to see make the jump to PC? Sound off in the comment section below!
[Source: GQ Magazine]
Sony has a new, dedicated PS VR headset in development for PlayStation 5. The company made the surprise announcement today on the PlayStation Blog, providing a glimpse of the headset’s new features and improvements.
Unfortunately, Sony didn’t share any images of the headset itself and confirmed that it will not be launching in 2021. The company only states that they’ve learned many lessons from PSVR on PS4, and that the new-gen headset will have improved resolution and field of view. It will also connect to the PS5 using a single cord, eliminating the cumbersome processor box and multiple wires that the current PSVR requires.
Sony also touched on the new VR controllers, saying they will incorporate key features and ergonomics from the PS5’s DualSense to help future proof the peripherals. That likely means it will make use of haptic feedback and adaptive triggers, which would certainly go a long way in the immersion department.
While the headset is a long ways out, The Washington Post reports that PlayStation CEO Jim Ryan development kits are being sent out to developers soon. However, the company isn’t ready to talk hardware specs just yet.
This is welcome news for PSVR owners, who currently have to jump through a few hoops to use their existing headset on PlayStation 5. Sony has found surprising success in VR the first time around; their headset has sold over 5 million units as of January 2020. A lot of that is due to PSVR’s ease of use and relative affordability/accessibility compared to competitors like Oculus and Vive. The PS4’s PSVR continues to see support, most recently with Hitman 3 and titles like last year’s Iron Man VR, as well as upcoming titles like Humanity, Sniper Elite VR, and After the Fall.
What do you want from a new PlayStation VR headset? Let us know in the comments!
[Source: PlayStation Blog, The Washington Post]
It seems that there was much more behind the scenes of the development of Vampire: The Masquerade - Bloodlines 2 because Paradox Interactive has decided to part ways with Hardsuit Labs, the studio developing the upcoming title. The change of hands this late in development has understandably caused a delay for the game itself and existing pre-orders have been canceled.
The news was confirmed on the official Bloodlines 2 website after an extended stretch of time where news was at a standstill. Now the silence makes sense, though the publisher, Paradox, does confirm that the game is "still in development."
The message continues, saying that the publishing studio has made the "hard decision that Hardsuit Labs will no longer be leading the development of Bloodlines 2 - which also means that we will not be releasing in 2021 as previously planned." With no new release window at this time due to the changed hands, the team also confirms that new pre-orders will not be accepted until a firmer release update is confirmed.
"This game is very important to us and it has been an ambitious project from the very start," continues the developer update. "In order to meet our goals for it, we've come to the conclusion that a change is needed and, as a result, more development time is required."
While it seems that Hardsuit Labs is no longer the best fit for the game, according to the publisher, Paradox did "honor" the studio for all of the work done on the game thus far, saying that Hardsuit "has done a tremendous job in laying the foundations for the game and we hope that you, the community, will also appreciate their contribution to Bloodlines 2."
No new release date is available at this time and no news as to who the new developing team will be, but it is, at the very least, a relief to hear that Vampire: The Masquerade - Bloodlines 2 is not canceled just yet. This isn't the first setback this game has been hit with; the creative director exited the project earlier last year, for example. Hopefully, Paradox can find its stride with whatever new team picks up the pieces before Bloodlines 2 suffers the same fate as other games that remain in development limbo to this day.
[Source: Paradox Interactive]