Modders are back once more to make Super Mario 64 even better than we remember, this time adding ray tracing into the mix. The 1996 classic just got another modernized makeover, this time with the inclusion of a new visual flourish.
As part of Mod Corner, I love sharing new ways that fans put their personal touches on some of our favorite games. Super Mario 64 itself is no stranger to being a fertile ground for growing mod ideas, but when a friend dropped the below video in Discord with the caption "I bought a $1500 GPU to play Super Mario 64 with RTX," I couldn't help but to laugh and share:
Click here to watch embedded mediaThe mod itself for the unofficial PC port of the Nintendo classic is still a work in progress, but it's pretty impressive. Necessary? Not really, but it is nifty when looking at what a difference ray tracing can make, especially with older graphics and when looking at those glorious water animations.
When Super Mario 64 released back in 1996, the 3D Nintendo game shifted how we looked at video games in an entirely different way. It was revolutionary for its time and to this day is a treasured experience that Nintendo fans love to revisit time and time again. Mods like this allow players to revisit beloved games like this, just with a little newness thrown in there for those that want it.
Want more mods? The above YouTuber has a plethora of videos on their channel centering around mods for Nintendo, Sega, and other big-name companies and the games they deliver.
What do you think of Super Mario 64 ala ray tracing? A cool tweak or does the idea of modding classics put you off? Sound off with your thoughts in the comment section below! Also! If you're looking for more Mod Corner goodness, feel free to hit me up in the comment section with a request of your own!
CD Projekt Red has shared a threat the studio has received regarding a ransomware attack threatening to release Cyberpunk 2077's source code in its entirety. In a recent post, CDPR shared details of an alleged hacker that is threatened to release important data of the game should the hacker's demands not be met.
The polish studio took to Twitter to share a note sent by the hacker in question, claiming that they not only have the source code for Cyberpunk 2077, but also Gwent and The Witcher 3 as well. Regarding the Witcher series, the note alleges that it has an "unreleased version" of the game alongside incriminating data such as HR documentation to release to the public.
Important Update pic.twitter.com/PCEuhAJosR
— CD PROJEKT RED (@CDPROJEKTRED) February 9, 2021
In the above tweet, the studio says that an "unidentified actor" has bypassed all admin protections, firewalls, and data encryption belonging to CDPR. The studio states its backups "remain intact" and that the IT infrastructure has been restored in order to begin securing the data exposed.
"We will not give in to the demands nor negotiate with the actor, being aware that this may eventually lead to the release of the compromised data," warns CDPR. "We are taking necessary steps to mitigate the consequences of such a release, in particular by approaching any parties that may be affected due to the breach."
The Cyberpunk 2077 team also added that the company is already in talks with law enforcement and the President of the Personal Data Protection Office to further their investigation.
The cyber attack comes on the heel of a disastrously chaotic launch. From pre-launch talk about toxic work cultures to misleading marketing, the road to Cyberpunk 2077's release has been incredibly rocky, to say the least. To learn more about Cyberpunk 2077, including launch woes, pre-release info, and our full review, check out our game hub here to see our previous coverage.
Skate City, the mobile skateboarding game from developer Agens and publisher Snowman, is coming to PlayStation 4, Xbox One, Switch, and PC, Snowman announced to Game Informer. The port is being handled by Room 8, which has also developed ports for What Remains of Edith Finch, Abzu, and Telling Lies. While no specific release date was given, Snowman tells us the port will be released "very soon."
Skate City was originally released exclusively for Apple Arcade in October 2019. Taking inspiration from games such as the Tony Hawk's Pro Skater and Skate series, it meets in the middle of arcade and simulation skate games, with an easy-to-use-tough-to-master control scheme on a mobile touch screen. Skate City is an endless runner (or in this case, skater) set in cities such as Oslo, Norway, Barcelona, Spain, and Los Angeles. Each level features homages to popular skate spots around the world, such as the Carlsbad Gap in California. Other features include the ability to customize the player skater and their board, more than 100 challenges to complete, and the ability to record and edit your own short skate videos. Check out the console reveal trailer below.
Click here to watch embedded mediaSkate City marks the third game Snowman is bringing over to other platforms after a period of mobile exclusivity, starting with porting Alto's Odyssey and Alto's Adventure onto PlayStation 4, Xbox One, Switch, and PC in The Alto Collection. Where Cards Fall, the narrative game from Blaseball developer The Game Band, is expected to be released on Switch and PC sometime soon. You can read our previous interview with Snowman and The Game Band about the port right here. Up until recently, Snowman was a mobile-only publisher.
If you're interested in checking out Skate City, the game can be wishlisted on Steam right now.