Thursday, 21 January 2021 15:46

Xbox Games With Gold February 2021 Free Games Revealed

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Microsoft has just revealed its Xbox Games With Gold February 2021 free games lineup as January comes to a close. Just as is the case every month, February brings with it more free games for Xbox players to enjoy with an active Gold Live membership or the Xbox Game Pass Ultimate. For those excited for more free games to try out, here is what the Xbox Games With Gold February 2021 free games lineup has to offer. 

Xbox Games With Gold February 2021 free games 

With the recent Resident Evil Village fanfare and the 25th anniversary on the horizon for the iconic franchise, the first Resident Evil game becoming available comes at the perfect time. Indiana Jones for the original Xbox is also a solid pick, for no other reason than the fact that a new Indiana Jones game has been confirmed being helmed by Bethesda. 

For the full list of available titles and when you can scoop them up: 

  • Gears 5 ($39.99 ERP): Available February 1 to 28
  • Resident Evil ($19.99 ERP): Available February 1 to 28
  • Dandara: Trials of Fear Edition ($14.99 ERP): Available February 16 to March 15
  • Indiana Jones and the Emperor’s Tomb ($9.99 ERP): Available February 1 to 15
  • Lost Planet 2 ($19.99 ERP): Available February 16 to 28

For those that do not have the Ultimate membership and instead are solely Xbox Live members, there are a few key changes you need to be aware of regarding a price increase. You can learn how the price is effected, and why, with our previous coverage here.  

Just like with the PlayStation Plus lineup, to get the free titles seen above an Xbox Live membership is required. So long as that membership remains active, the games are yours to keep. 


Thoughts on the latest freebie month for Xbox Games With Gold this February? What would you like to see Microsoft add next? Sound off with your thoughts in the comment section below! 

Thursday, 21 January 2021 16:05

Tom Holland's Uncharted Movie Delayed Until 2022

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Despite the earlier confirmation that the Uncharted movie starring Spider-Man's Tom Holland as a much younger Nathan Drake wrapped up filming back in October 2020, the upcoming film adaptation has seen a lengthy delay before its release. No longer slated for March 2021, the new anticipated release date has been pushed back to 2022. 

Tom Holland and company have been providing steady updates about the upcoming film, all presenting the picture that everything was right on schedule. Barring that, there is still an ongoing pandemic, which has been throwing complications into the mix across almost all entertainment industries (including games). 

The new release date for the Uncharted film is slated for February 11, 2022, though the official movie's social accounts all say simply 2022. Geoff Keighley first broke the news via Twitter, but the info has since been corroborated by the leading entertainment sites within the film industry like The Hollywood Reporter and Deadline. 

The Uncharted movie has been pushed back from this July to Feb. 11, 2022. pic.twitter.com/A2ZP8DjDTp

— Geoff Keighley (@geoffkeighley) January 22, 2021

As for the movie itself, the upcoming Uncharted adaptation is a prequel to the games we love so much, centered on Nathan Drake in his early 20s and highlighting his evolution into the adventurer we all know and love today. We recently sat down with Nolan North, the voice actor that brought Drake to life in the games, and we asked him how he felt about the casting choice and if he thought that the prequel narrative would help fans better understand the iconic character. North was impressed with what he saw during his on-set visit late last year, saying "It was such a great idea to reveal Drake's adventures in his 20s rather than rehash an existing storyline that fans have already played."

When Holland was revealed to be the pick for the Uncharted film, many were skeptical about his role until it was revealed that it was a prequel movie. While there were some doubts still, that perspective made it easier to envision our beloved Spider-Man as a younger version of the great Nathan Drake. Public opinion further pivoted into a more positive space when we saw our first look at him all suited up (not that suit), and from there it was much easier. 

For now, the Uncharted movie is set to launch globally on February 11, 2022. Thoughts on the delay? Thoughts on the film as a whole? Shout them out loud and proud in the comment section below! 

The Legend of Zelda: Link's Awakening was a treasure when it first released, and when a modernized version later arrived on Nintendo Switch, the journey got even better. If you're like us and are always on the hunt for an excuse to re-play through the iconic adventure Link himself, might we suggest pointing that sword at Minecraft next? 

Minecraft players are among the most creative in gaming, taking the sandbox world and truly turning out incredible creations. From full-on replicas to fan-driven content, Minecraft is a flourishing world of creativity and wonder. It's also now the home of another new way to experience Link's Awakening because two Redditors banded together to faithfully recreated the Nintendo classic within the world of Creepers and mining. 

[LA] So a while ago I posted some progress on Hyrule minecraft and it got a lot of traction - so I thought I'd show off what me and u/thelasteddieonearth are making: a fully playable and functional Link's Awakening map on Minecraft Java Edition. you can find it and play on Planetminecraft :) from r/zelda

Redditor Pickledscones took to the Zelda forums to share the two-teamed recreation, showing off some progress shots of what an experience in a Hyrule-ified Minecraft looks like. In conjunction with u/TheLastEddieOnEarth, the Link's Awakening Minecraft experience will be fully playable, completely integrating the map of the Nintendo darling within the Minecraft Java Edition.

Interested? You can find this passion project over on PlanetMinecraft, the demo is completely free to play and is available now on PC. Keep in mind, this mod is still a work in progress, but what's been done so far looks wildly impressive. 

Want more mods? Check out a few of my other favorite Mod Corner picks below: 

Thoughts on playing Legend of Zelda: Link's Awakening in Minecraft? What other games would you like to see faithfully recreated? Sound off with your thoughts in the comment section below! You can also hit me up if you're looking for a specific game for mod recommendations! 

Thursday, 21 January 2021 17:40

Genshin Impact's Xiao Arrives On February 3

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Genshin Impact continues rolling along with another big content drop coming February 3. The open world free-to-play gacha game is bringing a character that you may have met much earlier in your journey in as a new playable 5-star character. Yep, I hope you've been saving your primogems, because Xiao is here! Xiao is an Anemo (wind) character that uses polearms, with the ability to siphon his own life force to do more damage. Also, he has a freaking cool mask.

Yeah, basically I've been saving up my primogems since before Klee came out, so I'm ready to take a bunch of rolls on Xiao's banner.  No idea how to get started in Genshin Impact, what gacha is, or what any of these weird terms mean? Check out our guide to getting started here.

Okay, on to event news! During the Lantern Rite event, players can get 10 free Intertwined Fates per day via a login event and pick up 1600 primogems by completing various event activities. Players also get to pick a free 4-star character from the Liyue roster to add to their team, which may or may not give you some valuable constellation boosts or round out your team. The event brings a smattering of special activities and quests to complete focusing on Liyue, so look for food stalls and other festive fare around town. Get a taste of everything coming in 1.3 in the trailer below!

Click here to watch embedded media

A new tower defense strategy activity is available during Lantern Rite called Theater Mechanicus, so that will be interesting to try out. Are you drowning in resources you don't want but never have the ones you need? This patch also adds the Parametric Transformer, which allows you to morph your excess resources into sutff you actually want.

"Genshin Impact is light on story and big on exploration, encouraging players to peek under every rock, glide from every precipice, and bash through every camp of goblins. This free-to-play, open-world action/RPG is an incredible amalgamation of stylish art and sound, easy-to-learn combat, and magical adventure around every corner," I said in my review of the initial Genshin Impact release. "As you climb the highest peaks, take on titanic bosses, and spare moments of tranquility to take in the scenery, you are inundated with dozens of possibilities. Plenty of games serve up unending tasks, but Genshin Impact provides a sense of unyielding enchantment and desire that I rarely ever feel." 

Thursday, 21 January 2021 20:33

Vicarious Visions Merges Into Blizzard

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Vicarious Visions has moved from the Activision side of the company to the Blizzard side moving forward, reports Gameindustry.biz. This shift also places the studio head, Jen Oneal, on the Blizzard leadership team where she will report to Blizzard president J. Allen Brack.

Vicarious Visions has a wealth of work on Activision titles under its belt, most recently the Tony Hawk game resurrection in the form of Tony Hawk's Pro Skater 1+2, which was well received.

"Forget the weird peripherals, bad sequels, and questionable ports that defined Tony Hawk’s Pro Skater in the series’ later years," says Game Informer's Brian Shea in our review.  "Instead, remember the glory days of the late ‘90s and early ‘00s, because that’s where you’re going with Tony Hawk’s Pro Skater 1 and 2. By returning to the first two games in the franchise and modernizing them with changes large and small, developer Vicarious Visions reminds us why we fell in love with this series in the first place." Over the years, Vicarious Visions has been involved with myriad Activision properties, including the Skylanders and Guitar Hero franchises. The list of games Vicarious has touched is huge, but also includes Call of Duty, Destiny, and Crash Bandicoot. Whew!

This shift is not expected to move the 200-ish person Vicarious Visions team out of their New York company headquarters. What role Vicarious will play at Blizzard and what projects they will be working on isn't yet known, but they will be working on existing Blizzard games and initiatives, as far as the initial scope goes.

What do you think about the change for Vicarious Visions? Is this an opportunity to buff up some Blizzard titles that could use some extra power? Are you lamenting the potential loss of more Tony Hawk titles? Let us know what you think of the merger in the comments below!

[Source: Gameindustry.biz]

Thursday, 21 January 2021 23:23

Amazon's "Invincible" Set To Debut In March

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Click to watch embedded media

Robert Kirkman is best known for his comic series The Walking Dead and its subsequent television adaption. Soon, another one of Kirkman's comics will be hitting your screen, this time as an exclusive to Amazon Prime. The new show is called Invincible, and Kirkman has announced that it will debut on March 26.

Between all of the games and movies that revolve around superpowers these days, you may have reached your saturation point when it comes to heroes in tights with special abilities. Even so, Invincible might be worth giving a chance. It's about a young man named Mark who discovers he has superpowers, but he also happens to be the son of Omni-Man – a Superman-like figure who is the world's most powerful hero. Check out the clip above for a sneak peek at the dynamic between the two characters, and get a broader look at the show with the teaser trailer.

If the concept alone isn’t enough to entice you, then maybe the phenomenal voice cast can lure you in. It features an astounding array of talent, including Steven Yeun (Glenn from The Walking Dead) in the lead role of Mark, and J.K. Simmons (J. Jonah Jameson in Sam Raimi’s Spider-Man trilogy) as Omni-Man. Other people lending their voices to the show include Mark Hamill, Seth Rogan, Gillian Jacobs, Jason Mantzoukas, Sandra Oh, Walton Goggins, Mahershala Ali, and more (including other alums from The Walking Dead). Check out the show’s Wikipedia page and soak in the star power.

Those on the Game Informer staff who have read the Invincible comic say that it is an under-appreciated work, and its quality may even surpass The Walking Dead. So, even if you've never heard of it before today, it seems like fans of superhero fiction should definitely have this upcoming series on their radar. 

A new Cyberpunk 2077 update is now available for PC and console players alike, as well as Google Stadia. The latest patch is one of many on the horizon following a chaotic launch and this update tackles major areas of improvement including open-world issues, commonly reported bugs, and overall stability concerns. 

CD Projekt Red took to the game's blog to share with players what the latest update has in store, saying "In this update, we focused on various stability improvements, which you can find outlined in the patch notes below. We will continue this work in patch 1.2 and other upcoming updates. At the same time, we will keep fixing the bugs you encounter and listening to your feedback on how to improve the overall game experience."

While new DLC and new-gen updates are still on the horizon, the main priority for the Polish studio currently is to get the issues that contributed to the messy launch under control. This especially became an important focus when Poland's Office of Competition and Consumer Protection began its investigation into the company concerning the game's launch on the heels of two class-action lawsuits from investors. 

The latest patch, called Update 1.1, tackles various stability issues including: 

  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).

It also tackles many of the quest bugs that players have been reporting and a few open-world issues that have been shared as well, especially concerning any of the content surrounding Delamain and achievement/trophy issues. 

For the full list of what the latest patch entails, check out the full update notes below courtesy of CDPR

Quests/Open World

  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn't update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.

UI

  • Fixed an issue where prompt for exiting braindance could be missing.
  • Removed an invalid item from loot.

Visual

  • Fixed an issue where a grenade's trajectory could be displayed in photo mode.
  • Fixed particles' hue appearing pink when viewed close up.
  • Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.

Achievements

  • Fixed an issue where completing one of theassaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.

Miscellaneous 

  • Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update). 
  • Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the "Continue" button in the Main Menu could load an end game save.

PlayStation-specific

  • Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
  • Various crash fixes on PlayStation 4.

Xbox-specific

  • Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.

PC-specific

  • It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
  • Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.

Stadia-specific

  • Concert audio should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.  

Interested in learning what else is going on in the world of Cyberpunk 2077 and the studio behind the open-world game? You can check out our previous coverage here that includes news, mods, and our reviews for both PC and last-generation systems.  

Friday, 22 January 2021 15:00

Top Horror Games Coming In 2021

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2021 is a new year, which means a new chance to experience all-new gaming tales! For those that love the feeling of abject terror and the threat of peeing one's pants, we've got just the thing! While there are many horror games coming out in 2021, here are some of the ones I'm looking forward to the most — even if most of my time playing games like these consists of one eye closed, the other eye squinting, and watching a Disney movie after as a palette cleanser. 

From Resident Evil Village to The Medium and some indie adventures peppered in, here are the horror games that I can't wait to play later this year! 

The Medium

January 28 for Xbox Series X and PC

Bloober Team knows how to craft an incredible horror adventure and while the studio has had a few missteps in its past, the element of psychological torment always shines through. With The Medium, the tale centers around navigating not one but two worlds with a dualistic experience rooted in learning what is real and what's not while trying to survive a spiritual realm hellbent on getting you good and dead. 

Psychological horror meets Silent Hill? For that reason alone, this is one of my most anticipated horror experiences of the year. 

The Outlast Trials

Sometime in 2021 for PC (with TBD console announcements pending)

Red Barrels is continuing its Outlast legacy with Outlast Trials, a horror title set during the Cold War and a prequel at its heart. 

What makes me intrigued about this particular game is the ability to play with three other survivors of grisly experimentation during the war, adding a social element to the more traditional Outlast formula. With something for single-player lovers and co-op gamers alike, The Outlast Trials has the potential to offer something truly unique, especially when taking in the conflicting feedback Outlast II experienced when the previous title tried to do things a little differently by giving players more freedom. 

Resident Evil Village

May 7 for PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, and PC

I could just say "Big Tall Vampire Lady" and that would be enough of an explanation for why I'm excited about this particular entry, but the reality is that there are so many reasons to be stoked for Resident Evil Village. 

Not only is Village a continuation of an iconic horror franchise, but what we've seen so far looks like it could be the ultimate love letter to Resident Evil fans. From revamped crafting that players have enjoyed from previous entries in the series to exploring a whole world of supernatural creatures that go bump in the night; everything about Resident Evil Village has me screaming with delight when looking at the blend of new and familiar within the formulaic direction the eighth title takes. 

Martha is Dead

Sometime in 2021 for PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, and PC

Martha is Dead is another psychological horror game from the creator of The Town of Light and it looks seriously disturbing. Blending traditional horror imagery with an almost dreamlike undertone, this particular story takes a 1944 narrative and goes hard in showing how truly brutal World War II was in its own right while adding a supernatural element to the horrors faced. 

As tension with Germany escalates, a body of a drowned and desecrated woman is found; Martha. Martha is, in fact, dead and it is her twin that must face a reality that includes her sister's murder. 

This game is another highly anticipated entry for me personally because of its historical background and how it aims to deal with themes such as loss, regret, and familial relationships. Beyond just jumpscares, the messaging of Martha is Dead goes behind campy tales; it is a very real experience designed to get under your skin and make you doubt everything you know and feel. 

Tormented Souls

Sometime in 2021 for PlayStation 4, Xbox One, Nintendo Switch, and PC

Tormented Souls is a more traditional survival experience that is good for players looking for something of this genre without needing the title itself to be something entirely groundbreaking or new. Everything about it reminds me of Silent Hill with some Siren influence in there as well, following the story of a kidnapped woman named Caroline. 

Caroline suddenly finds herself naked in a bathtub strung up by wires and antiquated medical equipment and it's up to her to break free of her bindings and escape a decrepit hospital. This story has the traditional "mysterious disappearance" narrative that is tried-and-true and looks like it could be the perfect setup for jump scares, nightmares, and the underlying feeling of grotesque curiosity. 

In Sound Mind

Sometime in 2021 for PC

In Sound Mind is another indie title that thrives in the area of psychological horror. This particular title won't be for everything because it is rather puzzle-heavy, but it is teeming with exploration and mystery. 

When numerous bodies are found that fell victim to a mysterious chemical, it is up to the player to find out what happened and help make things right. Nothing is ever simple, however, and confusing visions begin to factor into the equation. While fighting for sanity whilst searching for the end of needless cruelty, In Sound Mind has a lot of potential to be a stealth hit. 

And there is also a cat named Tonia, so that's another reason to play. 

There are, of course, honorable mentions that I'm personally excited for but I either felt they were already something people would expect or just the future is unknown at this time. A good example of uncertainty is Dying Light 2, a game that puts the power of choice in player's hands, expanding upon the original world of Dying Light in an intense and thoughtful way. With so many variables that can change the entire game experience, this is one of those tales that has me on the edge of my seat regarding when we can get our hands on it. That being said, the development road has been far from easy, making it hard to predict when we'll actually get our hands on it. 

Unholy, Stalker 2, Once Upon a Time in Roswell, and Chernobylite are also worthy honorable mentions for horror adventures to get amped up for, which begs the question: what are you jonesing to play in the arena of horror? Which game are you looking forward to the most? Sound off with your thoughts in the comment section below! 

On Friday, January 22, Microsoft announced a steep price increase for its Xbox Live membership service, a service that online play is reliant upon as well as the other freebie perks that the subscription allows. The announcement was immediately met with backlash from the community, both industry and consumer side, en masse and it was due to that feedback that the company has rescinded its initial decision to up the pricing. In addition to the decision to reverse the price hike, Microsoft is also removing the Xbox Live requirement for playing free-to-play online titles such as Apex Legends and Fortnite. 

Team Green took to its initial announcement to share the company's regret for the move, citing that they are going to use what was learned from the misstep to help make the Xbox experience more gamer and consumer-friendly. 

"We messed up today, and you were right to let us know," reads the official statement. "Connecting and playing with friends is a vital part of gaming and we failed to meet the expectations of players who count on it every day. As a result, we have decided not to change Xbox Live Gold Pricing."

The statement continues, saying "We're turning this moment into an opportunity to bring Xbox Live more in line with how we see the player at the center of their experience. For free-to-play games, you will no longer need an Xbox Live Gold membership to play those games on Xbox. We are working hard to deliver this change as soon as possible in the coming months." 

The statement acknowledges that the company made a mistake and how it plans on making it better, something that is inline with the current Xbox ecosystem growth strategy that has been the clear objective going into a new generation

Following the reversal announcement, reactions began pouring in. Many sung the praises of Microsoft for making good on its promise to keep the player in-mind on the business side of its operations, while others wondered if this was a marketing ploy all along. I spoke with several members of the Xbox team working for Microsoft last night following the update to Xbox Live and the common consensus was that the backlash wasn't simply from the fans, but internally as well. The reversal was not pre-meditated, according to my sources, something evidenced further by the purchase-cards of the newly reflected Live pricing reportedly already shipped out to select retailers. This was a misstep, a costly one, and a time machine can't be built to make it right. What Microsoft does from this point on is what matters and plans of further Xbox Live membership improvements are already in progress. 

So what does this mean for new users looking to join the club with an Xbox Live membership? Existing members and newcomers alike will see the reversal of the price hike immediately. For clarity, here is the breakdown: 

  • 1-month - $9.99
  • 3-month - $24.99
  • 6-month - $39.99
  • 12-month - $59.99

The change to make free-to-play games independent of Live restrictions is currently in progress now, an update of implementation is expected in the near future. 

What do you think about the last 24 hours of Microsoft and its attention to Xbox Live? Sound off with your thoughts in the comment section below! You can also check out our deep dive into the initial announcement with our previous coverage here for more background on how a decision like this came to be in the first place. 

Friday, 22 January 2021 19:05

Genshin Impact Codes For Free Primogems And More

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With Xiao coming soon, it's a sure thing that you're going to want coffers filled with resources to take advantage of the new banners in patch 1.3 We'll be hanging out and enjoying the sights, the sounds, and the smells of freshly cooked food in the streets of Liyue as we experiment with a new tower defense offering and get to do more quests with our masked companion Xiao. I have a feeling that prior to the big drop of a next region, Xiao is going to quickly rise to the top ranks of Genshin popularity.

Xiao strikes me as a kind of Boba Fett character, where he makes a few awesome but minor appearances early and then becomes a character worthy of his own series later. Anyway, gift codes! Genshin Impact regularly releases codes that can give you gold, primogems, books, and more. Obviously, our big issue of concern is the primogems right now, we'll be pulling hard on the Xiao banner. What's a banner? What are primogems? Check out our gacha beginner's guide to find out.

Anyway, on to the gift codes. These rotate often, but there are almost always a few going around to track down. To get the rewards from these codes, you need to enter them on the Genshin Impact website. You can navigate there right here. They won't work if you try to enter them in the in-game shop or anything! These codes were tested on PC, so you many have issues with them depending on your platform. While these codes are current as of this posting, new codes often rotate in and out, keeping players hunting for new ones!

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153YuSaenh

GENSHINGIFT

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One important strategy to get the 5-star roster you want without pulling out your wallet is to conserve your primogems from patch to patch and then spend them all when a character you want hits the banner. With Xiao, this will be the first time I spend primogems since Venti's original release. Inevitably, future patches will have characters even cooler than Xiao, which I know sounds impossible right now, but I expect some incredible characters to join the crew when the next giant region patch comes out.

"Genshin Impact is a whimsical, wondrous land dripping with unbridled charm and appeal, combining a ridiculously compelling reward loop with unfettered, continuous discovery," I said in my Game Informer review, scoring the game a big 9.25. "In this world I felt like a child visiting theme park for the first time — dazzled, mesmerized, and completely swept away. I only wish the shimmering glow wasn’t marred by a ghoulish monetization model, but that’s something I’m willing to overlook for my ticket to this fascinating realm."