Most people assume that video games place a hero front-and-center as they help out those in need and take out an evil power hell-bent on destroying the world, taking over it, or fulfilling any variety of nefarious needs. After all, it's easy to sympathize with the hero, and players would obviously want to play a game where the fate of the entire world hinges on their actions since it adds a level of urgency to the story that is much needed.