As video games go through development, plenty of their features are often designed and then later removed for one reason or another, whether it be to reduce a game's size or simply as a reflection of a change in the game's direction. The Legend of Zelda: Breath of the Wild is one of those games that either experienced plenty of cuts or made it to the full release with some content still intact but entirely unused. Fortunately, Breath of the Wild ended up being an incredible experience in the end, even to the point of winning Game of the Year.