If you're a fan of LittleBigPlanet for PlayStation 3, then you may already be aware of the repeated DDoS attacks against the game's servers. The expected toxicity came from the numerous hackings and shared messages, but a new low was hit in March when the incessant attacks caused the servers to close down over and over again. Another shutdown was recently put into place, this time following a plethora of transphobic remarks utilizing the game's social aspects. 

This weekend, the game's official Twitter account provided the following update, "Due to the severity of the recent attacks, we have no other option than to disable the game servers temporarily. We do not take these attacks lightly, especially when they target our loyal community members." It concluded, saying, "Thanks for understanding."

LBP Server Update : Due to the severity of the recent attacks we have no other option than to temporarily disable the game servers. We do not take these attacks lightly especially when they target our loyal community members. Thanks for understanding.

— Sackboy: A Big Adventure | LittleBigPlanet (@LittleBigPlanet) May 22, 2021

We don't really know why this game is the particular avenue for these attacks. There are many theories in the game's social forums online about the reason behind the repeated offenses. Ranging from a past disgruntled employee to an angered fan trying to get back at Sony for "dropping" the series in an unfavorable manner. It's been discussed previously that there are technical issues in place that don't safeguard the game, but progress has yet to be revealed concerning a more long-term solution to these hacks. 

We don't have any plans to shut down the LittleBigPlaner servers.https://t.co/mX5EqJPqMo is just down for some general maintenance and updates.

— Sackboy: A Big Adventure | LittleBigPlanet (@LittleBigPlanet) November 25, 2020

Sony mentioned previously that the teams are working hard to get the servers back online after several pulls. Where they go from here remains to be seen, but hopefully, the hackers and the reported hateful speech are on the downturn. 


What do you think about the repeated DDoS attacks on LittleBigPlanet? Any recommendations on what the team should do to protect the integrity of the community? Sound off with your thoughts in the comment section below! 

[H/T: Kotaku]

Modders hit the ground running to rebuild the extensive options available for the original Mass Effect trilogy, including the return of console commands. For those looking for Mass Effect Legendary Edition console commands (which has been a lot, my inbox is weeping), NexusMods has you covered. 

There are two notable mods to choose from when re-activating Mass Effect's console commands. There is the Easy Console Commands mod from Seeker Erebus, found here, and the Enable In-Game Console one here from Mgamerz. 

Keep in mind that newer versions of the mod will be needed with game updates, according to Mgamerz. "This mod edits a game file to patch out the checks used for preventing the in-game console from working. This differs from the .dll version by d00telemental because it modifies the functions on disk, rather than patching them in memory which may not occur in time due to the DRM. This makes it 100% reliable. However, it may be incompatible with newer game builds."

They added that this mod was uploaded due to console access being vital for the setup of modding tools. They've uploaded the console commands early while Mod Manager continues to be tweaked. 

The original trilogy had some incredible mods. From changing how characters look completely to giving the story an entirely new conclusion, the community has been dedicated for years. Unfortunately, those mods have been largely rendered obsolete when looking at the Legendary Edition remaster due to the inability to utilize the popular ME3Explorer toolset. We've previously talked to the BioWare team about mods and have been working with the community to learn more about the road ahead, but despite all of that, there are quite a few new Mass Effect Legendary mods to use. 

Interested in learning more about Mass Effect Legendary Edition? Check out our game hub here to read exclusive BioWare interviews, helpful tips and tricks for newcomers, and a ton of other space-faring goodness. 


Did you have any mods for the trilogy that were your absolute go-to? Which mods are you hoping to see over on Nexus in the near future? Sound off with your thoughts in the comment section below! 

Netflix has been on a roll with gaming adaptations. From Resident Evil to The Witcher (though that adaption is focused on the books that inspired the games) to Dota and Assassin's Creed — it's been a good time to be a gamer when it comes to the movies and TV streaming app. That being said, reports have begun circulating that the company is doing even more outreach to broaden its gaming scope. 

Last week, The Information broke a news report about Netflix's further exploration into the realm of gaming adaptations, including gaming veterans telling the site that the company has approached them for possible recruitment. According to the initial report, this venture isn't just about gaming adaptations but more immersible experiences, as well. Much like the brand did with Black Mirror: Bandersnatch, it looks like bringing established games to the silver screen isn't the only goal in mind.

"There are a lot of things that I think people are going to be really surprised by," said one former Netflix employee to Game Informer, who wished to remain anonymous. They mentioned that gaming has been a big interest for Netflix over the last two years but that the focus has honed in more over the course of 2020. We were also told that The Circle's success has also played a role, the Netflix reality show series that plays heavily into social media themes.  

“Our members value the variety and quality of our content. It’s why we’ve continually expanded our offering - from series to documentaries, film, local language originals and reality TV," a Netflix representative tells Game Informer. "Members also enjoy engaging more directly with stories they love - through interactive shows like Bandersnatch and You v. Wild, or games based on Stranger Things, La Casa de Papel, and To All the Boys. So we’re excited to do more with interactive entertainment.”

Going off of the trajectory we've seen in the last 18 months from Netflix, I would assume that gaming adaptations, reality show aspirations, and more gaming documentaries are included in this expansive new venture. It also would be a safe bet to think that some foray into the esports realm is also in the cards, though nothing has been officially confirmed at this time. 


What do you think about Netflix diving more into the gaming scene? With Castlevania wrapping up after an immense amount of success, what aspect of video games would you like to see this company tackle next? Sound off with your thoughts in the comment section below! 

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Now that the Resident Evil Village hype has died down a little bit post-launch, it's time to look at the future ahead. With new games on the horizon and several more adaptations, there is still more horror goodness on the way. One such project is Netflix's Resident Evil: Infinite Darkness, the new animated TV series coming soon to Netflix. To celebrate the latest show adaptation of the Capcom franchise, Cocalero, an herbal spirit, is releasing an official Resident Evil drink line.

Cocalero is an herbal liquor that is still fairly new to the Georgia area Interestingly enough, this brand has become a hot commodity in the Japanese club scene, including Cocalero bombs that mix red bull. 

This particular brand is Irish but draws from Incan inspiration, according to Paste Magazine (via Kotaku). With South American coca leaves as its base and a few other botanical ingredients to make it unique, the new drink line seems interesting if nothing else. With guarana and ginseng among the ingredients, the site's description of gin meets energy drink doesn't seem that far-fetched. 

The Cocalero Biohazard, which you can see the Infinite Darkness label on the marketing itself, is set to go live this July. It's not the first gaming x booze hybrid. Assassin's Creed also has a pretty impressive wine line, and it's actually pretty tasty! There are more, as well, and many more to come in the future. But green liquor? I don't know, seems pretty appropriate for a Resident Evil collaboration. 

Regarding the upcoming TV show that the new drink is promoting, it is produced and supervised by Capcom's Hiroyuki Kobayashi of Resident Evil fame. TMS Entertainment, which has birthed various anime series, will produce the series, while Quebico, led by Kei Miyamoto, the producer of Resident Evil: Vendetta, will be leading the full 3DCG animation production. 

Resident Evil: Infinite Darkness takes place in the year 2006, two years post-Resident Evil 4. The series starts off with the U.S. President, Ashley's father, having to evacuate the White House after yet another hostile takeover takes place. In the universe that can't seem to catch a break, fans of the iconic horror series from Capcom have a new adventure to partake in, and it's set to go live on July 8.


What do you think about the Resident Evil: Infinite Darkness drink crossover? Does this Ireland-man herbal blend sound good to you, or is a hard pass? Sound off with your thoughts in the comment section below! 

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